Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[effectcompositor] Chaining multiple effects #20

Open
ghost opened this issue Sep 2, 2017 · 0 comments
Open

[effectcompositor] Chaining multiple effects #20

ghost opened this issue Sep 2, 2017 · 0 comments

Comments

@ghost
Copy link

ghost commented Sep 2, 2017

Hi @xarray ,

We're attempting to use your excellent EffectCompositor snippet in OpenMW, but run into an issue trying to chain multiple effects together. I couldn't find any example of how to this (or if it's even supported), and my naive attempt of creating a hierarchy of effect nodes didn't work (only the last effect renders). Is this supposed to work or are we missing a feature? Any idea on how this would best be achieved? Here are some more details on what I tried: https://forum.openmw.org/viewtopic.php?f=6&t=4425&sid=c723cd8f0daf76d23e76dc14906a83e8#p48178
Another idea would be to write some code to "merge" two compositor definitions into one, but that doesn't seem trivial.

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

0 participants