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We're attempting to use your excellent EffectCompositor snippet in OpenMW, but run into an issue trying to chain multiple effects together. I couldn't find any example of how to this (or if it's even supported), and my naive attempt of creating a hierarchy of effect nodes didn't work (only the last effect renders). Is this supposed to work or are we missing a feature? Any idea on how this would best be achieved? Here are some more details on what I tried: https://forum.openmw.org/viewtopic.php?f=6&t=4425&sid=c723cd8f0daf76d23e76dc14906a83e8#p48178
Another idea would be to write some code to "merge" two compositor definitions into one, but that doesn't seem trivial.
Thanks!
The text was updated successfully, but these errors were encountered:
Hi @xarray ,
We're attempting to use your excellent EffectCompositor snippet in OpenMW, but run into an issue trying to chain multiple effects together. I couldn't find any example of how to this (or if it's even supported), and my naive attempt of creating a hierarchy of effect nodes didn't work (only the last effect renders). Is this supposed to work or are we missing a feature? Any idea on how this would best be achieved? Here are some more details on what I tried: https://forum.openmw.org/viewtopic.php?f=6&t=4425&sid=c723cd8f0daf76d23e76dc14906a83e8#p48178
Another idea would be to write some code to "merge" two compositor definitions into one, but that doesn't seem trivial.
Thanks!
The text was updated successfully, but these errors were encountered: