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mydungeon.dng
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(*
This is a block comment
*)
Dungeon MyFirstDungeon {
start torture_chamber
Description {
DisplayName "My First Dungeon"
Text @"
This is some formatted Text
that can contain newlines
tabs
and other formatting
"
}
Item knife {
Description {
DisplayName "Knife"
Text "A sharp knife"
}
Value=10
}
Unique Item sceptor {
Description {
DisplayName "Sceptor"
Text "A jewel encrusted golden scepter"
}
Value=1000
}
Room lobby {
Description {
DisplayName "The main lobby"
Text "This is the lobby"
}
Exits [torture_chamber, cell_block]
Items [knife, sceptor]
}
Room torture_chamber {
Description {
DisplayName "A torure chamber"
Text "A very bad place to be"
}
Exits [torture_chamber, cell_block, lobby]
Items [knife, sceptor]
}
Room cell_block {
Description {
DisplayName "A room full of cells"
Text "A bad place to be"
}
Exits [torture_chamber, lobby]
Items [knife, sceptor]
}
}