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init.lua
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init.lua
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-- LUALOCALS < ---------------------------------------------------------
local include, minetest, nodecore
= include, minetest, nodecore
-- LUALOCALS > ---------------------------------------------------------
local modname = minetest.get_current_modname()
-- ================================================================== --
include("popeggcorn")
------------------------------------------------------------------------
include("carpet")
if minetest.settings:get_bool(modname .. ".sierpinski", true) then
include("sierpinski")
end
------------------------------------------------------------------------
if minetest.settings:get_bool(modname .. ".syrup", true) then
include("syrup")
else include("treesap")
end
include("sapnode")
include("torch")
include("stainedwood")
------------------------------------------------------------------------
include("lodestone")
include("glowstone")
------------------------------------------------------------------------
include("moredoor")
------------------------------------------------------------------------
include("hardbricks")
------------------------------------------------------------------------
include("reinforced")