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I don't know if this is a bug but it sure bugs me. Every time when I start GZDoom I get these messages in my syslog:
Oct 19 11:17:18 box1 wmaker[1147]: (wGetColorForColormap(resources.c:45)): warning: could not allocate color "#000000"
Oct 19 11:17:18 box1 wmaker[1147]: (wGetColorForColormap(resources.c:45)): warning: could not allocate color "#000000"
Oct 19 11:17:18 box1 wmaker[1147]: (wGetColorForColormap(resources.c:45)): warning: could not allocate color "#f3f3f3"
How do I make that stop? I'm sure someone must know. That someone just isn't me. I've looked for a solution. Anyways any help would be appreciated. Thanks.
The text was updated successfully, but these errors were encountered:
I don't know if this is a bug but it sure bugs me. Every time when I start GZDoom I get these messages in my syslog:
Oct 19 11:17:18 box1 wmaker[1147]: (wGetColorForColormap(resources.c:45)): warning: could not allocate color "#000000"
Oct 19 11:17:18 box1 wmaker[1147]: (wGetColorForColormap(resources.c:45)): warning: could not allocate color "#000000"
Oct 19 11:17:18 box1 wmaker[1147]: (wGetColorForColormap(resources.c:45)): warning: could not allocate color "#f3f3f3"
How do I make that stop? I'm sure someone must know. That someone just isn't me. I've looked for a solution. Anyways any help would be appreciated. Thanks.
The text was updated successfully, but these errors were encountered: