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TODO.md

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Todo

working on

  • util.h

high priority

  • merge 2d pipeline with 3d, and just instance a quad instead
  • metal backend
  • Mip levels
  • Reorder passes

low priority

  • Check Extension support for VK_KHR_swapchain
  • Add support for actual pipelines

completed

  • RenderGraph
  • Nicer shader API
  • BDA
  • Compute passes
  • Timeline Semaphores?