diff --git a/README.md b/README.md index 96ef428..dbfff8f 100644 --- a/README.md +++ b/README.md @@ -27,7 +27,7 @@ Before you start of course, [download the latest release](https://github.com/wha This will write project.txt, some supporting files, and one directory per room. -4. Modify a script. The file `baseball/RMDA_0002.bin` contains the hover text for the main lobby. Open it in a hex editor, and at offset 0xf945 change "Meet the players" to "Meet the modders". +4. Modify a script. The file `baseball/RMDA/LSC2_0013.s` contains the hover text for the main lobby. Change line 105 from "Meet the players" to "Meet the modders". 5. Build the assets. This will **overwrite** `baseball 2001.he0` and other files in the output directory. @@ -39,6 +39,15 @@ Now when you run the game, it will use your changed text: ![Screenshot of game after rebuilding](docs/tutorial-finished.webp) +### Talkies + +Modifying talkies is similar. Briefly: + +```sh +baller talkie extract ~/bb2001game/baseball\ 2001.he2 ~/bb2001talkies +baller talkie build ~/bb2001talkies/talkies.txt ~/bb2001game/baseball\ 2001.he2 +``` + ## Contributing Install prerequisites: