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Here is a list of features I really miss from dps tool
special attack max hit
special attack accuracy
expected damage (weapon attack speed * dps)
special attack expected damage (weapon attack speed * special attack dps)
allow weapon attack speed modifications. For example, p2 verzik scythe dps, speed should be 5.3t instead of 5t as 5t scything is not possible.
allow monster hp modifications. Monsters have multiple phases and often I am more interested in single phase TTK graph rather than whole boss health.
remove 0s from TTK graph
Some of these could be a toggle and off by default, so it wouldn't be a table with 20 rows.
Info such as attack roll and defence roll does not provide any insight (could be off disabled by default)
Evidence
No response
The text was updated successfully, but these errors were encountered:
Special attacks are planned in #141, and you can click "Enable manual mode" on the right side of the footer to be able to edit monster HP (though it's an experimental mode).
An intentional choice to prevent axis-compression bias. I specifically want weapons with the same "curve" but very different TTK values to be distinguishable without narrowing in to read the axis labels.
I think that's all of things requested, so I'm going to close this. Feel free to subscribe to the issues linked to receive notifications when progress is made there, or open a new issue for any other requests! 😄
What feature would you like to see?
Here is a list of features I really miss from dps tool
Some of these could be a toggle and off by default, so it wouldn't be a table with 20 rows.
Info such as attack roll and defence roll does not provide any insight (could be off disabled by default)
Evidence
No response
The text was updated successfully, but these errors were encountered: