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Is there any possibility of allowing us to configure delayed attacks at some point? Easiest current example would be for Duke (forcing a 5-tick attack speed, like how we have to before enrage in-game), but it'd be nice to just be a configurable option for potential future cases and things like flinching as well.
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The text was updated successfully, but these errors were encountered:
What feature would you like to see?
Is there any possibility of allowing us to configure delayed attacks at some point? Easiest current example would be for Duke (forcing a 5-tick attack speed, like how we have to before enrage in-game), but it'd be nice to just be a configurable option for potential future cases and things like flinching as well.
Evidence
No response
The text was updated successfully, but these errors were encountered: