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Create some descriptor language for specifying combat strategies (if hp > n, use xyz spec, switch to abc gear), and support simulating strategies against monsters
Unclear how much this would actually be integrated with existing DPS calculator, but simulation of this nature was an explicit goal of the project all the way back in 2019. Could get arbitrarily complicated, since NPC behavior might need to be included in simulation in order for it to be useful
What feature would you like to see?
SSSS.
Create some descriptor language for specifying combat strategies (if hp > n, use xyz spec, switch to abc gear), and support simulating strategies against monsters
Unclear how much this would actually be integrated with existing DPS calculator, but simulation of this nature was an explicit goal of the project all the way back in 2019. Could get arbitrarily complicated, since NPC behavior might need to be included in simulation in order for it to be useful
Discussed here
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No response
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