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Related to #146 but a bit more general – investigate whether we can automatically come up with decent names for distinguishing loadouts from each other. Copying something I said on Reddit:
I think I'd prefer just automatically inferring a useful name for each loadout (that is, finding the 'most interesting' difference between all of them, whether that's the weapon, amulet slot, prayer, potion, etc, and using that as the name). We're probably going to spend some time figuring out how feasible that is, and whether it gives decently high-quality loadout names in real-world situations
This would be useful not just for avoiding needing a UI for naming loadouts, but also useful for automatically naming shared loadouts and saving them in LocalStorage (not implemented currently, discussed in #185)
Evidence
No response
The text was updated successfully, but these errors were encountered:
What feature would you like to see?
Related to #146 but a bit more general – investigate whether we can automatically come up with decent names for distinguishing loadouts from each other. Copying something I said on Reddit:
This would be useful not just for avoiding needing a UI for naming loadouts, but also useful for automatically naming shared loadouts and saving them in LocalStorage (not implemented currently, discussed in #185)
Evidence
No response
The text was updated successfully, but these errors were encountered: