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Unity C# Techniques

This repository contains a collection of Unity C# techniques that I have learned and implemented.

Dictionaries

Simple inventory system using a dictionary to store items and their quantities.

Dictionaries

Implementation

Queues

Simple command manager using a queue to store commands.

Queues

Implementation

Lambda Expressions

Simple button manager using Lambda expressions to add listeners to buttons.

Lambda Expressions

Implementation

Interfaces

Simple interactable elements using an interface to interact with objects in the scene.

Interfaces

Interface & Implementation