From 3a41ab5c439c63e1245a05e2496194ec8791ca62 Mon Sep 17 00:00:00 2001 From: Sun Shin Date: Fri, 14 Jul 2023 22:54:15 -0700 Subject: [PATCH] Section 3.2.1: Add N48 - bandwidth feedback speed Partial fixes for #103 --- index.html | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) diff --git a/index.html b/index.html index 6eefc0a..14673fd 100644 --- a/index.html +++ b/index.html @@ -299,6 +299,14 @@

Game streaming

delay. This requirement is addressed by jitterBufferTarget, defined in [[?WebRTC-Extensions]] Section 6. + + N48 + The application should be designed to offer suggestions for + timing parameter preferences to the User Agent (UA). This allows + the application to contribute to the management of packet loss + and optimization of packet reception timing without interfering + with UA congestion control algorithms. +

Experience: Microsoft's Xbox Cloud Gaming and NVIDIA's GeForce NOW are examples of this use case, with media @@ -1068,9 +1076,17 @@

Requirements Summary

The WebRTC connection can generate signals indicating demands for keyframes, and surface those to the application. + + N48 + The application should be designed to offer suggestions for + timing parameter preferences to the User Agent (UA). This allows + the application to contribute to the management of packet loss + and optimization of packet reception timing without interfering + with UA congestion control algorithms. + -

Requirements N40-N47 have unresolved comments from a Call for Consensus (CfC).

+

Requirements N40-N48 have unresolved comments from a Call for Consensus (CfC).