diff --git a/code/modules/mob/living/simple_animal/hostile/ordeal/indigo.dm b/code/modules/mob/living/simple_animal/hostile/ordeal/indigo.dm
index 70306dfc6083..2c84233e575b 100644
--- a/code/modules/mob/living/simple_animal/hostile/ordeal/indigo.dm
+++ b/code/modules/mob/living/simple_animal/hostile/ordeal/indigo.dm
@@ -1,3 +1,5 @@
+#define SWEEPER_TYPES /mob/living/simple_animal/hostile/ordeal/indigo_dawn || /mob/living/simple_animal/hostile/ordeal/indigo_noon || /mob/living/simple_animal/hostile/ordeal/indigo_dusk || /mob/living/simple_animal/hostile/ordeal/indigo_midnight
+
/mob/living/simple_animal/hostile/ordeal/indigo_dawn
name = "unknown scout"
desc = "A tall humanoid with a walking cane. It's wearing indigo armor."
@@ -38,7 +40,11 @@
visible_message(
"[src] devours [L]!",
"You feast on [L], restoring your health!")
- adjustBruteLoss(-(maxHealth/2))
+ if(istype(L, SWEEPER_TYPES))
+ //Would have made it based on biotypes but that has its own issues.
+ adjustBruteLoss(-20)
+ else
+ adjustBruteLoss(-(maxHealth/2))
L.gib()
return TRUE
@@ -98,7 +104,10 @@
visible_message(
"[src] devours [L]!",
"You feast on [L], restoring your health!")
- adjustBruteLoss(-(maxHealth/2))
+ if(istype(L, SWEEPER_TYPES))
+ adjustBruteLoss(-20)
+ else
+ adjustBruteLoss(-(maxHealth/2))
L.gib()
return TRUE
@@ -263,7 +272,10 @@
visible_message(
"[src] devours [L]!",
"You feast on [L], restoring your health!")
- adjustBruteLoss(-(maxHealth/2))
+ if(istype(L, SWEEPER_TYPES))
+ adjustBruteLoss(-20)
+ else
+ adjustBruteLoss(-(maxHealth/2))
L.gib()
return TRUE
@@ -424,7 +436,10 @@
visible_message(
"[src] devours [L]!",
"You feast on [L], restoring your health!")
- adjustBruteLoss(-(maxHealth*0.3))
+ if(istype(L, SWEEPER_TYPES))
+ adjustBruteLoss(-20)
+ else
+ adjustBruteLoss(-(maxHealth*0.3))
L.gib()
//Increase the Vore counter by 1
belly += 1
@@ -534,6 +549,8 @@
sleep(delay)
slamming = FALSE
+#undef SWEEPER_TYPES
+
/obj/effect/sweeperspawn
name = "bloodpool"
desc = "A target warning you of incoming pain"