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Hi, @rokel. Thanks for using our utility! What kind of 'server-side stubs' are you asking about? Do you want to create an UE4-driven grpc server? If so, this feature is not yet supported unfortunately, because our back-end is not written in C++. We're considering adding grpc streaming, but I can't consult you about deadlines and conditions right now.
Thanks very much for making it! Yes, to embed a GRPC server in Unreal.
I've managed to do it myself manually and it works pretty nicely, but it occurs to me there is some boilerplate for implementing services that could be generated by Cornerstone.
@rokel I'm intetresting in GRPC server in Unreal , can you Share a project demo for me, as I encountered some asynchronous thread error problems,It bothers me,I want to learn from your project, if ok, please Send demo project to my Email [email protected], Thank U very much!
Currently only Unreal wrappers for the client stubs are generated.
Are there any plans for also generating server-side stubs?
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