Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Using desktop view in SteamVR breaks canvas UI interactions when using Vive streaming headsets #28

Open
Spiess opened this issue Jan 5, 2024 · 0 comments
Labels
bug Something isn't working

Comments

@Spiess
Copy link
Member

Spiess commented Jan 5, 2024

Activating the SteamVR overlay with the desktop view active breaks InputSystemUIInputModule related UI interactions after exiting the SteamVR overlay.

The only known workaround is to disable and reenable the InputSystemUIInputModule after the bug has been triggered, fixing the issue for the rest of this vitrivr-VR session, even if the desktop view is used again.

There is no known way to detect when this bug has triggered.

@Spiess Spiess added the bug Something isn't working label Jan 5, 2024
Spiess added a commit that referenced this issue Jan 5, 2024
Spiess added a commit that referenced this issue Jan 23, 2024
* Update DRES API to 2.0.0-RC2

* Implement default evaluation ID selection

* Implement workaround for #28

* Fix quick submit (frame -> milliseconds)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant