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Targeting libretro gives you access to many platforms, like windows, linux, macosx, android, iOS, blackberry, Xbox, PS3... with a proper GUI (RetroArch has 4 GUI options). XMBC/Kodi has a libretro player too, as well the Gnome desktop via Gnome Games.
Even though they may share code from the various emulators that were ported, VGMPlay and libretro have different goals; VGMPlay is about strictly being an audio player that happens to be available on multiple platforms and libretro is about providing a stable multi-platform API mainly for media applications like games (like SDL or allegro).
I would love to see someone write a decent looking graphical front-end for VGMPlay, though, and I almost did one but it didn't work like I wanted it to. WinAmp using VGMPlay via in_vgm is the closest thing we have.
Could you guys port vgmplay for the libretro API?
Targeting libretro gives you access to many platforms, like windows, linux, macosx, android, iOS, blackberry, Xbox, PS3... with a proper GUI (RetroArch has 4 GUI options). XMBC/Kodi has a libretro player too, as well the Gnome desktop via Gnome Games.
Some of the documentation:
http://www.libretro.com/index.php/api/
https://github.com/libretro/libretro.github.com/blob/master/documents/libretro.pdf
https://github.com/libretro/RetroArch/blob/master/libretro.h
Thanks!
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