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miniaudio.c
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miniaudio.c
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#include "_cgo_export.h"
#define MINIAUDIO_IMPLEMENTATION
#include "miniaudio.h"
static void goLogCallbackWrapper(void* pUserData, ma_uint32 logLevel, const char *message) {
goLogCallback((ma_context*) pUserData, (char *)message);
}
// Note that the context in the argument has not been initialized here. We will only use the pointer as pUserData
// so that we could easily identify which context a log callback belongs to.
void goSetContextConfigCallbacks(ma_context_config* pConfig, ma_context* pContext) {
ma_log* log = malloc(sizeof(ma_log));
ma_log_init(NULL, log); // TODO: Set allocation callback?
ma_log_register_callback(log, ma_log_callback_init(goLogCallbackWrapper, (void*)pContext));
pConfig->pLog = log;
}
static void goDataCallbackWrapper(ma_device *pDevice,
void *pOutput, const void *pInput,
ma_uint32 frames)
{
goDataCallback(pDevice, pOutput, (void *)pInput, frames);
}
void goSetDeviceConfigCallbacks(ma_device_config* pConfig) {
pConfig->dataCallback = goDataCallbackWrapper;
pConfig->stopCallback = goStopCallback;
}