-
Notifications
You must be signed in to change notification settings - Fork 1
/
game.tscn
104 lines (74 loc) · 4.16 KB
/
game.tscn
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
[gd_scene load_steps=9 format=2]
[ext_resource path="res://hero.tscn" type="PackedScene" id=1]
[ext_resource path="res://Tokio1.png" type="Texture" id=2]
[sub_resource type="PlaneMesh" id=1]
size = Vector2( 25, 15 )
[sub_resource type="SpatialMaterial" id=2]
flags_unshaded = true
albedo_texture = ExtResource( 2 )
[sub_resource type="BoxShape" id=3]
extents = Vector3( 5, 1, 2 )
[sub_resource type="PlaneMesh" id=4]
size = Vector2( 100, 10 )
[sub_resource type="SpatialMaterial" id=5]
flags_use_shadow_to_opacity = true
params_blend_mode = 2
params_cull_mode = 2
albedo_color = Color( 0.603922, 0.603922, 0.603922, 1 )
[sub_resource type="BoxShape" id=6]
extents = Vector3( 100, 1, 7 )
[node name="Game" type="Spatial"]
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( -4.37114e-08, -0.542456, 0.840084, 0, 0.840084, 0.542456, -1, 2.37115e-08, -3.67212e-08, 0.976365, 2.36343, 0.891855 )
shadow_enabled = true
[node name="OmniLight" type="OmniLight" parent="."]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0.976365, 3.09384, 0.891855 )
[node name="OmniLight2" type="OmniLight" parent="."]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 3.87678, 3.09384, 0.891855 )
[node name="OmniLight3" type="OmniLight" parent="."]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -2.00857, 3.09384, 0.891855 )
[node name="OmniLight4" type="OmniLight" parent="."]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0.903208, 3.09384, 3.78024 )
[node name="OmniLight5" type="OmniLight" parent="."]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0.903208, 3.09384, -1.51936 )
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, -1.1921e-07, 0, 1, 0, 1.1921e-07, 0, 1, 1.33265, 2.05918, 4.99974 )
[node name="Bg" type="MeshInstance" parent="."]
transform = Transform( 1, -1.1921e-07, 1.94216e-14, 0, -1.62921e-07, -1, 1.1921e-07, 1, -1.62921e-07, 1.08792, 2.42005, -5.08426 )
mesh = SubResource( 1 )
material/0 = SubResource( 2 )
[node name="StaticBody" type="StaticBody" parent="Bg"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.38419e-07, 2, 3 )
[node name="CollisionShape" type="CollisionShape" parent="Bg/StaticBody"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 9.53674e-07, 0 )
shape = SubResource( 3 )
[node name="StaticBody2" type="StaticBody" parent="Bg"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0.999999, 3 )
[node name="CollisionShape" type="CollisionShape" parent="Bg/StaticBody2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 9.53674e-07, 0 )
shape = SubResource( 3 )
[node name="StaticBody3" type="StaticBody" parent="Bg"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, -1, 3 )
[node name="CollisionShape" type="CollisionShape" parent="Bg/StaticBody3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 9.53674e-07, 0 )
shape = SubResource( 3 )
[node name="StaticBody4" type="StaticBody" parent="Bg"]
transform = Transform( 5.96053e-08, -1, 1.62921e-07, 1, 5.96054e-08, 1.62921e-07, -1.62921e-07, 1.62921e-07, 1, -4, 6, 2 )
[node name="CollisionShape" type="CollisionShape" parent="Bg/StaticBody4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 9.53674e-07, 0 )
shape = SubResource( 3 )
[node name="StaticBody5" type="StaticBody" parent="Bg"]
transform = Transform( 5.96053e-08, -1, 1.62921e-07, 1, 5.96054e-08, 1.62921e-07, -1.62921e-07, 1.62921e-07, 1, 4, 5, 1 )
[node name="CollisionShape" type="CollisionShape" parent="Bg/StaticBody5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 9.53674e-07, 0 )
shape = SubResource( 3 )
[node name="Floor" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.976365, 0, 0.891855 )
mesh = SubResource( 4 )
material/0 = SubResource( 5 )
[node name="StaticBody" type="StaticBody" parent="Floor"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
[node name="CollisionShape" type="CollisionShape" parent="Floor/StaticBody"]
shape = SubResource( 6 )
[node name="Hero" parent="." instance=ExtResource( 1 )]
transform = Transform( -1.30337e-07, 0, 0.8, 0, 0.8, 0, -0.8, 0, -1.30337e-07, 0, 0, 0 )