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The current state of the UI is very simple and has little functionality. What would be needed is something that accommodates future features and looks much more cleaner and with better design aesthetic.
What to include
Persistence of data in field forms
Interaction with motors (enabled, power, etc.)
Interaction with ROS Components (enabled)
Mode switching (automatic, manual, controller)
Solution Information
A mock-up of a redesign will be created that includes the above features. Most functionality will be contained in the HUDManager game object along with small scripts that support additional improvements.
For the time being, keeping every UI element 2D is easiest, but having 3D interactions would be really cool.
Other Information
Here's an examples of having a 3D interaction (a pop-up element) where, in our example, highlighting over a motor would bring up the pop-up and modify it.
The text was updated successfully, but these errors were encountered:
Feature Information
The current state of the UI is very simple and has little functionality. What would be needed is something that accommodates future features and looks much more cleaner and with better design aesthetic.
What to include
Solution Information
A mock-up of a redesign will be created that includes the above features. Most functionality will be contained in the HUDManager game object along with small scripts that support additional improvements.
For the time being, keeping every UI element 2D is easiest, but having 3D interactions would be really cool.
Other Information
Here's an examples of having a 3D interaction (a pop-up element) where, in our example, highlighting over a motor would bring up the pop-up and modify it.
The text was updated successfully, but these errors were encountered: