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index.htm
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html;charset=UTF-8" />
<meta http-equiv="content-language" content="en" />
<link rel="stylesheet" href="css/style.css" />
<title>Project Updraft</title>
</head>
<body>
<div id="main">
<h1>Project Updraft</h1>
<div id="text_column" class="fl">
<h2>Description</h2>
<p>
Updraft is a students software project, developed at <a href="http://www.mff.cuni.cz">Faculty of Mathematics and Physics</a> at Charles University in Prague.
</p>
<p>
Main aim is to create user-friendly open source desktop application for glider flight planning and visualization.
</p>
<p>
Features will include visualization of 3D maps, flight planning and visualizations of recorded IGC files, all of that on Windows, Linux and Mac OS X.<br />
</p>
<p>
Project is inspired by commercial application SeeYou, developed by <a href="http://www.naviter.si">Naviter</a> company.
</p>
<h2>Team</h2>
<h3>Project supervisor</h3>
<ul><li>Alexander Wilkie</li></ul>
<h3>Team members</h3>
<ul>
<li>Aleš Zita</li>
<li>Bohdan Maslowski</li>
<li>Čestmír Houška</li>
<li>Jakub Marek</li>
<li>Mária Vámošová</li>
<li>Tomáš Zámečník</li>
</ul>
<h2>Technology</h2>
<p>
In technology selection, we were focused on application portability.
</p>
<ul>
<li>Team communication is handled with <a href="http://www.freelists.org">freelists.org</a> mailing list. <a href="http://www.freelists.org/archive/glideplan_swproj/">View list archive</a>.</li>
<li>As a Version control system we use Git.</li>
<li>Master repository is stored at GitHub. <a href="https://github.com/updraft/updraft">View repository</a>.</li>
<li>Whole application is written in C++.</li>
<li>Building is managed with <a href="http://www.cmake.org">CMake</a>.</li>
<li>GUI is created in <a href="http://qt.nokia.com">Qt framework</a>.</li>
<li>For 3D graphics is used <a href="http://www.opengl.org">OpenGL</a>.</li>
<li>Access to the OpenGL is made through the <a href="http://www.openscenegraph.org">OpenSceneGraph</a> toolkit.</li>
<li>Map rendering is performed with <a href="http://osgearth.org">osgEarth</a> library.</li>
<li>Source code documentation is generated by <a href="http://www.doxygen.org">Doxygen</a>.</li>
</ul>
<h2>Documentation</h2>
<ul>
<li><a href="doc/index.html">Generated source code documentation</a></li>
<li><small><a href="osgearth-doc/html/index.html">Generated osgEarth documentation</a></small></li>
</ul>
</div>
<div id="images_column" class="fl">
<img width="200px" src="img/logo_mff.gif" alt="MFF Logo" />
<img width="256px" src="img/shark.jpg" alt="HpH 304S" /><br />
<img width="256px" src="img/gui_design.jpg" alt="GUI Design" /><br />
</div>
<div class="nofl"></div>
<div id="footer">
<p>
Last update: 15 December 2011
</p>
</div>
</div>
</body>
</html>