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how much of the python code will be used for the port? often it's easier to just recreate things using godot's native node system instead of using structures from another language. a complete rewrite will be work-heavy but it's much easier to maintain and it becomes more modular if it's done the godot way from the start.
The text was updated successfully, but these errors were encountered:
how much of the python code will be used for the port? often it's easier to just recreate things using godot's native node system instead of using structures from another language. a complete rewrite will be work-heavy but it's much easier to maintain and it becomes more modular if it's done the godot way from the start.
The text was updated successfully, but these errors were encountered: