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Combine Ball Damage

Removes the protection of shooter, which makes pulse rifle more realistic.

ConVars

  • mp_combine_ball_damage ( def. 10000 ) - Sets the amount of damage caused by 'prop_combine_ball'.
  • mp_combine_ball_npc_protection ( def. 0 ) - Protects NPCs against damage from his own 'prop_combine_ball'.
  • mp_combine_ball_player_protection ( def. 0 ) - Protects players against damage from his own 'prop_combine_ball'.