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model_connection_server_monitor_service_status.go
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model_connection_server_monitor_service_status.go
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/*
Horizon Server API
Welcome to the Horizon Server API Reference documentation. This API reference provides comprehensive information about status of all Horizon Server components and resources. <br> Choose Latest spec from dropdown to view API reference on latest version available.
API version: 2111
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package gohorizon
import (
"encoding/json"
)
// ConnectionServerMonitorServiceStatus Status of Connection Server related Windows service.
type ConnectionServerMonitorServiceStatus struct {
// Service name of the Connection Server. * PCOIP_SECURE_GATEWAY: PCoIP Secure Gateway service. * BLAST_SECURE_GATEWAY: BLAST Secure Gateway service. * SECURITY_GATEWAY_COMPONENT: Security Gateway Component service.
ServiceName *string `json:"service_name,omitempty"`
// Status of the service. * UP: The Windows service is UP and running. * DOWN: The Windows service is not UP. * UNKNOWN: The Windows service state is Unknown.
Status *string `json:"status,omitempty"`
}
// NewConnectionServerMonitorServiceStatus instantiates a new ConnectionServerMonitorServiceStatus object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewConnectionServerMonitorServiceStatus() *ConnectionServerMonitorServiceStatus {
this := ConnectionServerMonitorServiceStatus{}
return &this
}
// NewConnectionServerMonitorServiceStatusWithDefaults instantiates a new ConnectionServerMonitorServiceStatus object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewConnectionServerMonitorServiceStatusWithDefaults() *ConnectionServerMonitorServiceStatus {
this := ConnectionServerMonitorServiceStatus{}
return &this
}
// GetServiceName returns the ServiceName field value if set, zero value otherwise.
func (o *ConnectionServerMonitorServiceStatus) GetServiceName() string {
if o == nil || o.ServiceName == nil {
var ret string
return ret
}
return *o.ServiceName
}
// GetServiceNameOk returns a tuple with the ServiceName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConnectionServerMonitorServiceStatus) GetServiceNameOk() (*string, bool) {
if o == nil || o.ServiceName == nil {
return nil, false
}
return o.ServiceName, true
}
// HasServiceName returns a boolean if a field has been set.
func (o *ConnectionServerMonitorServiceStatus) HasServiceName() bool {
if o != nil && o.ServiceName != nil {
return true
}
return false
}
// SetServiceName gets a reference to the given string and assigns it to the ServiceName field.
func (o *ConnectionServerMonitorServiceStatus) SetServiceName(v string) {
o.ServiceName = &v
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *ConnectionServerMonitorServiceStatus) GetStatus() string {
if o == nil || o.Status == nil {
var ret string
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConnectionServerMonitorServiceStatus) GetStatusOk() (*string, bool) {
if o == nil || o.Status == nil {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *ConnectionServerMonitorServiceStatus) HasStatus() bool {
if o != nil && o.Status != nil {
return true
}
return false
}
// SetStatus gets a reference to the given string and assigns it to the Status field.
func (o *ConnectionServerMonitorServiceStatus) SetStatus(v string) {
o.Status = &v
}
func (o ConnectionServerMonitorServiceStatus) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.ServiceName != nil {
toSerialize["service_name"] = o.ServiceName
}
if o.Status != nil {
toSerialize["status"] = o.Status
}
return json.Marshal(toSerialize)
}
type NullableConnectionServerMonitorServiceStatus struct {
value *ConnectionServerMonitorServiceStatus
isSet bool
}
func (v NullableConnectionServerMonitorServiceStatus) Get() *ConnectionServerMonitorServiceStatus {
return v.value
}
func (v *NullableConnectionServerMonitorServiceStatus) Set(val *ConnectionServerMonitorServiceStatus) {
v.value = val
v.isSet = true
}
func (v NullableConnectionServerMonitorServiceStatus) IsSet() bool {
return v.isSet
}
func (v *NullableConnectionServerMonitorServiceStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableConnectionServerMonitorServiceStatus(val *ConnectionServerMonitorServiceStatus) *NullableConnectionServerMonitorServiceStatus {
return &NullableConnectionServerMonitorServiceStatus{value: val, isSet: true}
}
func (v NullableConnectionServerMonitorServiceStatus) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableConnectionServerMonitorServiceStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}