Releases: ultrakorne/better-rolltables
Releases · ultrakorne/better-rolltables
Release v1.0.0
Changelog
- NEW Story tables! Write your own NPC Generators, Encounters, Stories and many more...
- Define your custom story generators in a journal, every story can have rolltable results, dice rolls and private GM part!
- You story text can use html
- Check the Random NPC included with the module on how to define story tables.
Release v0.9.1
Release v0.9.0
Changelog
- Drag and drop entities on rolltables, making roll tables was never so fast!
- Better rolltable fields in tables that are inside a locked compendium are readonly
- Creating a token from a loot actor has the token linked to actor by default (adding new items on the actor will make them appear on the token)
- It is possible to reference loot tables inside compendia with the syntax [compendiumname.tablename]
- Fixed issue with chat card header when rolling a table that was displaying the incorrect number of draws
Release v0.8.2
Release v0.8.1
Release v0.8.0
Release v0.7.0
Changelog
- Adding loot to an actor will always add quantity to an existing item if the item is the same (same name and price)
- support for overlapping results (multiple table options can be selected with one roll if the range is overlapping
- Honoring draw with replacement option. (NOTE: if you want the old behaviour just make sure draw with replacement is selected)
Release v0.6.0
Release v0.5.0
Release v0.4.2
Changelog
- It is possible to roll an amount of items that belong in a compendium (or items in the item directory) using the syntax:
Arrow +1 @Compendium[dnd5e.items] @quantity[1d20]
. If the item exist in the items directory you can skip the@Compendium[compendiumName]
command. If the item does not exist, and item with that name will be created. - Added a Better Roll Table compendium with some examples. Check your compendia and Import all the rolltables before using them!