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There's an assumption that all systems will have an 'npc' sheet class in the registerSettings() call that throws an error in the DCC system (where the npc sheet class is all-caps 'NPC').
I'd offer a PR fixing it but I'm not sure about the dnd5e assumptions in the code.
settingsConfig.js:20 Uncaught (in promise) TypeError: Cannot convert undefined or null to object
[Detected 1 package: better-rolltables]
at Function.values (<anonymous>)
at Settings.registerSettings (settingsConfig.js:20:35)
at foundryReady (init.js:47:20)
at Function._call (foundry.js:294:14)
at Function.callAll (foundry.js:253:12)
at Game.setupGame (foundry.js:5547:11)
at async Game._initializeGameView (foundry.js:6479:5)
at async Game.initialize (foundry.js:5415:5)
The text was updated successfully, but these errors were encountered:
There's an assumption that all systems will have an 'npc' sheet class in the registerSettings() call that throws an error in the DCC system (where the npc sheet class is all-caps 'NPC').
I'd offer a PR fixing it but I'm not sure about the dnd5e assumptions in the code.
The text was updated successfully, but these errors were encountered: