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this.LeaferIN = this.LeaferIN || {}; | ||
this.LeaferIN.arrow = (function (exports, draw) { | ||
'use strict'; | ||
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/****************************************************************************** | ||
Copyright (c) Microsoft Corporation. | ||
Permission to use, copy, modify, and/or distribute this software for any | ||
purpose with or without fee is hereby granted. | ||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH | ||
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY | ||
AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, | ||
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM | ||
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR | ||
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR | ||
PERFORMANCE OF THIS SOFTWARE. | ||
***************************************************************************** */ | ||
/* global Reflect, Promise, SuppressedError, Symbol, Iterator */ | ||
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function __decorate(decorators, target, key, desc) { | ||
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; | ||
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); | ||
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; | ||
return c > 3 && r && Object.defineProperty(target, key, r), r; | ||
} | ||
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typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) { | ||
var e = new Error(message); | ||
return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e; | ||
}; | ||
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class ArrowData extends draw.LineData { | ||
} | ||
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exports.Arrow = class Arrow extends draw.Line { | ||
get __tag() { return 'Arrow'; } | ||
constructor(data) { | ||
super(data); | ||
this.__.__useArrow = true; | ||
} | ||
}; | ||
__decorate([ | ||
draw.dataProcessor(ArrowData) | ||
], exports.Arrow.prototype, "__", void 0); | ||
__decorate([ | ||
draw.strokeType('angle') | ||
], exports.Arrow.prototype, "endArrow", void 0); | ||
exports.Arrow = __decorate([ | ||
draw.registerUI() | ||
], exports.Arrow); | ||
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const { M: M$1, L: L$1, C: C$1, Q: Q$1, O: O$1 } = draw.PathCommandMap; | ||
const { rotate: rotate$1, copyFrom: copyFrom$1, scale } = draw.PointHelper; | ||
const point = {}; | ||
const PathMatrixHelper = { | ||
layout(data, x, y, scaleX, scaleY, rotation, origin) { | ||
let command, i = 0, j, len = data.length; | ||
while (i < len) { | ||
command = data[i]; | ||
switch (command) { | ||
case M$1: | ||
case L$1: | ||
setPoint$1(data, i + 1, x, y, scaleX, scaleY, rotation, origin); | ||
i += 3; | ||
break; | ||
case C$1: | ||
for (j = 1; j < 6; j += 2) | ||
setPoint$1(data, i + j, x, y, scaleX, scaleY, rotation, origin); | ||
i += 7; | ||
break; | ||
case Q$1: | ||
for (j = 1; j < 4; j += 2) | ||
setPoint$1(data, i + j, x, y, scaleX, scaleY, rotation, origin); | ||
i += 5; | ||
break; | ||
case O$1: | ||
data[i + 1] += x; | ||
data[i + 2] += y; | ||
if (scaleX) | ||
data[i + 3] *= scaleX; | ||
if (rotation) { | ||
data[i + 4] += rotation; | ||
data[i + 5] += rotation; | ||
} | ||
i += 7; | ||
break; | ||
} | ||
} | ||
}, | ||
rotate(data, rotation, center) { | ||
PathMatrixHelper.layout(data, 0, 0, 1, 1, rotation, center); | ||
} | ||
}; | ||
function setPoint$1(data, startIndex, x, y, scaleX, scaleY, rotation, origin) { | ||
copyFrom$1(point, data[startIndex], data[startIndex + 1]); | ||
if (rotation) | ||
rotate$1(point, rotation, origin); | ||
if (scaleX) | ||
scale(point, scaleX, scaleY); | ||
data[startIndex] = x + point.x; | ||
data[startIndex + 1] = y + point.y; | ||
} | ||
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const { layout, rotate } = PathMatrixHelper; | ||
const { getAngle } = draw.PointHelper; | ||
const half = { x: -0.5 }; | ||
const angle = { connect: half, offset: { x: -0.71, bevelJoin: 0.36, roundJoin: 0.22 }, path: [1, -3, -3, 2, 0, 0, 2, -3, 3] }; | ||
const angleSide = { connect: half, offset: { x: -1.207, bevelJoin: 0.854, roundJoin: 0.707 }, path: [1, -3, -3, 2, 0, 0, 2, -1, 0] }; | ||
const triangleLinePath = [1, -3, 0, 2, -3, -2, 2, 0, 0, 2, -3, 2, 2, -3, 0]; | ||
const triangle = { connect: half, offset: { x: -0.9, bevelJoin: 0.624, roundJoin: 0.4 }, path: [...triangleLinePath, 1, -2.05, 1.1, 2, -2.05, -1.1] }; | ||
const arrowLinePath = [1, -3, 0, 2, -3.5, -1.8, 2, 0, 0, 2, -3.5, 1.8, 2, -3, 0]; | ||
const arrow = { connect: half, offset: { x: -1.1, bevelJoin: 0.872, roundJoin: 0.6 }, path: [...arrowLinePath, 1, -2.25, 0.95, 2, -2.25, -0.95] }; | ||
const triangleFlip = { offset: half, path: [...triangle.path], }; | ||
rotate(triangleFlip.path, 180, { x: -1.5, y: 0 }); | ||
const circleLine = { connect: { x: -1.3 }, path: [1, 1.8, -0.1, 2, 1.8, 0, 26, 0, 0, 1.8, 0, 359, 0], }; | ||
const circle = { connect: { x: 0.5 }, path: [...circleLine.path, 1, 0, 0, 26, 0, 0, 1, 0, 360, 0] }; | ||
const squareLine = { connect: { x: -1.3 }, path: [1, -1.4, 0, 2, -1.4, -1.4, 2, 1.4, -1.4, 2, 1.4, 1.4, 2, -1.4, 1.4, 2, -1.4, 0] }; | ||
const square = { path: [...squareLine.path, 2, -1.4, -0.49, 2, 1, -0.49, 1, -1.4, 0.49, 2, 1, 0.49] }; | ||
const diamondLine = draw.DataHelper.clone(squareLine); | ||
const diamond = draw.DataHelper.clone(square); | ||
rotate(diamondLine.path, 45); | ||
rotate(diamond.path, 45); | ||
const mark = { offset: half, path: [1, 0, -2, 2, 0, 2] }; | ||
const arrows = { | ||
angle, | ||
'angle-side': angleSide, | ||
arrow, | ||
triangle, | ||
'triangle-flip': triangleFlip, | ||
circle, | ||
'circle-line': circleLine, | ||
square, | ||
'square-line': squareLine, | ||
diamond, | ||
'diamond-line': diamondLine, | ||
mark, | ||
}; | ||
function getArrowPath(ui, arrow, from, to, scale, connectOffset) { | ||
const { strokeCap, strokeJoin } = ui.__; | ||
const { offset, connect, path } = (typeof arrow === 'object' ? arrow : arrows[arrow]); | ||
let connectX = connect ? connect.x : 0; | ||
let offsetX = offset ? offset.x : 0; | ||
const data = [...path]; | ||
if (strokeCap !== 'none') | ||
connectX -= 0.5; | ||
if (offset) { | ||
if (strokeJoin === 'round' && offset.roundJoin) | ||
offsetX += offset.roundJoin; | ||
else if (strokeJoin === 'bevel' && offset.bevelJoin) | ||
offsetX += offset.bevelJoin; | ||
} | ||
if (offsetX) | ||
layout(data, offsetX, 0); | ||
layout(data, to.x, to.y, scale, scale, getAngle(from, to)); | ||
connectOffset.x = (connectX + offsetX) * scale; | ||
return data; | ||
} | ||
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const { M, L, C, Q, Z, N, D, X, G, F, O, P, U } = draw.PathCommandMap; | ||
const { copy, copyFrom, getDistancePoint, } = draw.PointHelper; | ||
const connectPoint = {}; | ||
const first = {}, second = {}; | ||
const last = {}, now = {}; | ||
const PathArrowModule = { | ||
list: arrows, | ||
addArrows(ui, changeRenderPath) { | ||
const { startArrow, endArrow, strokeWidth, __pathForRender: data } = ui.__; | ||
let command, i = 0, len = data.length, count = 0, useStartArrow = startArrow && startArrow !== 'none'; | ||
while (i < len) { | ||
command = data[i]; | ||
switch (command) { | ||
case M: | ||
case L: | ||
if (count < 2 || i + 6 >= len) { | ||
copyFrom(now, data[i + 1], data[i + 2]); | ||
if (!count && useStartArrow) | ||
copy(first, now); | ||
} | ||
i += 3; | ||
break; | ||
case C: | ||
if (count === 1 || i + 7 === len) | ||
copyPoints(data, last, now, i + 3); | ||
i += 7; | ||
break; | ||
case Q: | ||
if (count === 1 || i + 5 === len) | ||
copyPoints(data, last, now, i + 1); | ||
i += 5; | ||
break; | ||
case Z: | ||
return; | ||
case N: | ||
i += 5; | ||
break; | ||
case D: | ||
i += 9; | ||
break; | ||
case X: | ||
i += 6; | ||
break; | ||
case G: | ||
i += 9; | ||
break; | ||
case F: | ||
i += 5; | ||
break; | ||
case O: | ||
i += 7; | ||
break; | ||
case P: | ||
i += 4; | ||
break; | ||
case U: | ||
if (count === 1 || i + 6 === len) | ||
copyPoints(data, last, now, i + 1); | ||
i += 6; | ||
break; | ||
} | ||
count++; | ||
if (count === 1 && command !== M) | ||
return; | ||
if (count === 2 && useStartArrow) | ||
copy(second, command === L ? now : last); | ||
if (i === len) { | ||
const p = ui.__.__pathForRender = changeRenderPath ? [...data] : data; | ||
if (useStartArrow) { | ||
p.push(...getArrowPath(ui, startArrow, second, first, strokeWidth, connectPoint)); | ||
if (connectPoint.x) { | ||
getDistancePoint(first, second, -connectPoint.x, true); | ||
p[1] = second.x; | ||
p[2] = second.y; | ||
} | ||
} | ||
if (endArrow && endArrow !== 'none') { | ||
p.push(...getArrowPath(ui, endArrow, last, now, strokeWidth, connectPoint)); | ||
if (connectPoint.x) { | ||
getDistancePoint(now, last, -connectPoint.x, true); | ||
let index; | ||
switch (command) { | ||
case L: | ||
index = i - 3 + 1; | ||
break; | ||
case C: | ||
index = i - 7 + 5; | ||
break; | ||
case Q: | ||
index = i - 5 + 3; | ||
break; | ||
case U: | ||
index = i - 6 + 3; | ||
break; | ||
} | ||
if (index) | ||
setPoint(p, last, index); | ||
} | ||
} | ||
} | ||
else { | ||
copy(last, now); | ||
} | ||
} | ||
} | ||
}; | ||
function copyPoints(data, from, to, startIndex) { | ||
copyFrom(from, data[startIndex], data[startIndex + 1]); | ||
copyFrom(to, data[startIndex + 2], data[startIndex + 3]); | ||
} | ||
function setPoint(data, point, startIndex) { | ||
data[startIndex] = point.x; | ||
data[startIndex + 1] = point.y; | ||
} | ||
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function arrowType(defaultValue) { | ||
return draw.decorateLeafAttr(defaultValue, (key) => draw.attr({ | ||
set(value) { | ||
if (this.__setAttr(key, value)) { | ||
const data = this.__; | ||
data.__useArrow = data.startArrow !== 'none' || data.endArrow !== 'none'; | ||
draw.doStrokeType(this); | ||
} | ||
} | ||
})); | ||
} | ||
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const ui = draw.UI.prototype; | ||
arrowType('none')(ui, 'startArrow'); | ||
arrowType('none')(ui, 'endArrow'); | ||
Object.assign(draw.PathArrow, PathArrowModule); | ||
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exports.ArrowData = ArrowData; | ||
exports.PathArrowModule = PathArrowModule; | ||
exports.PathMatrixHelper = PathMatrixHelper; | ||
exports.arrowType = arrowType; | ||
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return exports; | ||
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})({}, LeaferUI); |
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