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Final Product #143

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merged 477 commits into from
Jun 8, 2024
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f3a31ee
remove lobby printouts / fix updateTraps()
tedpark217 May 31, 2024
6fcffe2
also update IP map with DM info when selecting DM
EddieJ03 May 31, 2024
565058c
Merge branch '88-the-dungeon-master' of https://github.com/ucsd-cse12…
EddieJ03 May 31, 2024
462426c
uncomment care package / fix player connection bug
tedpark217 May 31, 2024
506d283
minor bug fixes
EddieJ03 May 31, 2024
699be0f
push updated compass (need adjust pixel arts)
tedpark217 May 31, 2024
d12940a
cutscene with scuffed lightning
Tyler-Lentz May 31, 2024
4b8b6b8
Merged dev into feat/mirror
gilkeidar May 31, 2024
de40c5d
merged dev into feat/mirror
gilkeidar May 31, 2024
15c0b4f
in progress debug lightning
Tyler-Lentz May 31, 2024
b013409
first draft done
Tyler-Lentz May 31, 2024
332d6af
move back to old lighting calculations and add directional lights for DM
atar13 May 31, 2024
ccc13fc
tuning timings
Tyler-Lentz May 31, 2024
2016be1
make colors and scaling work in lobby gui
Tyler-Lentz May 31, 2024
07fb6a8
first draft of dm view
Tyler-Lentz Jun 1, 2024
82a0212
update DM hotbar icons
tedpark217 Jun 1, 2024
d28b074
Add controls guide
tedpark217 Jun 1, 2024
10fa9de
add back flickering
atar13 Jun 2, 2024
4ee5862
pull in updateGUI2 branch
EddieJ03 Jun 2, 2024
4b777a1
item spawn code done (need to test)
EddieJ03 Jun 2, 2024
d632fa8
Changed `Mirror:revertEffect()` to return immediately if mirror wasn'…
gilkeidar Jun 2, 2024
3de182e
Tentative update to tell player that they reflected a lightning bolt …
gilkeidar Jun 2, 2024
b9767b5
Updated GUI player reflected lightning text color to be more readable
gilkeidar Jun 2, 2024
141aa06
added various sound effects
tedpark217 Jun 2, 2024
f7bc665
Merge branch 'dev' into feat/animation
dmin12 Jun 2, 2024
ea3b48d
add wind sfx to zeus intro cutscene
Tyler-Lentz Jun 3, 2024
a254e5f
fix misalignment
tedpark217 Jun 3, 2024
e12eb94
fix compass location / fix orb bug
tedpark217 Jun 3, 2024
8ba2c2f
add option to skip intro cutscene
Tyler-Lentz Jun 3, 2024
04370e3
add two more player models
Tyler-Lentz Jun 3, 2024
6d859fc
pass lint
Tyler-Lentz Jun 3, 2024
f996878
render all lights
atar13 Jun 3, 2024
a62fa7d
forgot to push dir_light header
atar13 Jun 3, 2024
d49352c
lint
atar13 Jun 3, 2024
5445587
remove servergamestate DirLight
atar13 Jun 3, 2024
4a57e2d
lint
atar13 Jun 3, 2024
f323369
Refactored Model constructor to accept flag for flipping UV texture c…
dmin12 Jun 3, 2024
825a9f7
modified client to match new google drive folder layout
atar13 Jun 3, 2024
09a397a
add back multiple floors
atar13 Jun 3, 2024
fa4a5bf
Merge pull request #182 from ucsd-cse125-sp24/updateGUI2
Tyler-Lentz Jun 3, 2024
0edaf1a
Merge branch 'dev' into feat/animation
dmin12 Jun 3, 2024
ab0598f
Merge remote-tracking branch 'origin/dev' into fix/lighting
atar13 Jun 3, 2024
f328c8d
Merge pull request #170 from ucsd-cse125-sp24/feat/animation
atar13 Jun 3, 2024
d291aad
Merge remote-tracking branch 'origin/dev' into chore/update-model-paths
atar13 Jun 3, 2024
7cf0a4b
Merge pull request #186 from ucsd-cse125-sp24/chore/update-model-paths
atar13 Jun 3, 2024
7abc6ce
Merge branch 'dev' into fix/lighting
Tyler-Lentz Jun 3, 2024
57f7874
Merge pull request #181 from ucsd-cse125-sp24/fix/lighting
Tyler-Lentz Jun 3, 2024
68447d9
Merge branch 'dev' into feat/floor
Tyler-Lentz Jun 3, 2024
ca0fc9a
Merge pull request #187 from ucsd-cse125-sp24/feat/floor
Tyler-Lentz Jun 3, 2024
f9cc894
Merge w/ dev: mostly working
Tyler-Lentz Jun 3, 2024
8b18456
merge in dev
EddieJ03 Jun 3, 2024
ea244e6
fix compass
tedpark217 Jun 3, 2024
966da8d
push gui fix
tedpark217 Jun 3, 2024
0c890e6
Merge pull request #189 from ucsd-cse125-sp24/fix/compass
Tyler-Lentz Jun 3, 2024
d619056
Merged dev into feat/mirror
gilkeidar Jun 3, 2024
e558b53
finally items show up!
EddieJ03 Jun 3, 2024
4138016
player cutscene a little less broken
Tyler-Lentz Jun 3, 2024
9d654a0
Added mirror shatter sfx (need to test)
gilkeidar Jun 3, 2024
63e6799
Refactored rotateAbsolute method as fix for player model rotations
dmin12 Jun 3, 2024
b39e736
make item spawn more random + added some comments
EddieJ03 Jun 3, 2024
4bf0c30
Merge branch 'fix/model-rotation' into feat/start-animation
Tyler-Lentz Jun 3, 2024
dd85620
Merge pull request #193 from ucsd-cse125-sp24/fix/model-rotation
Tyler-Lentz Jun 3, 2024
9739474
Merge branch 'dev' of https://github.com/ucsd-cse125-sp24/group3 into…
EddieJ03 Jun 3, 2024
408d403
polished item spawn (should be good)
EddieJ03 Jun 3, 2024
fdfabc8
fix server tick rate & freetype
Tyler-Lentz Jun 3, 2024
4204200
fix DM camera to not point straight ahead after hitting escape
EddieJ03 Jun 4, 2024
037a9f7
fix crash & disable nagles algorithm
Tyler-Lentz Jun 4, 2024
8d49579
fix disable nagles algorithm
Tyler-Lentz Jun 4, 2024
d67d9c7
fuck you
Tyler-Lentz Jun 4, 2024
610d726
increase num packets per trip
Tyler-Lentz Jun 4, 2024
fa42aa9
Merge pull request #194 from ucsd-cse125-sp24/fix/tick-rate
Tyler-Lentz Jun 4, 2024
64e7bef
Merge branch 'dev' into feat/start-animation
Tyler-Lentz Jun 4, 2024
e595080
pull in dev
EddieJ03 Jun 4, 2024
c353456
add control help
tedpark217 Jun 4, 2024
999d3bd
fix black screen for player intro cutscene
Tyler-Lentz Jun 4, 2024
6251721
Merge pull request #168 from ucsd-cse125-sp24/88-the-dungeon-master
EddieJ03 Jun 4, 2024
223415d
Modified animation playback speed to use time between each frame
dmin12 Jun 4, 2024
1685d23
Modified player render position to be on floor
dmin12 Jun 4, 2024
894be87
orb and exit lighting
atar13 Jun 4, 2024
7bdbc37
Fixed player position logic
dmin12 Jun 4, 2024
922e562
merge with DM changes
Tyler-Lentz Jun 4, 2024
dfd922a
Merge branch 'fix/animation-speed' into feat/start-animation
Tyler-Lentz Jun 4, 2024
6d57293
fix traps not triggering if there is no DM
Tyler-Lentz Jun 4, 2024
d3a2f23
Merge branch 'dev' into feat/start-animation
Tyler-Lentz Jun 4, 2024
ca5bcdf
fix player model size
Tyler-Lentz Jun 4, 2024
3d587c6
Merge pull request #196 from ucsd-cse125-sp24/fix/animation-speed
Tyler-Lentz Jun 4, 2024
628f8ba
Merge pull request #178 from ucsd-cse125-sp24/feat/start-animation
Tyler-Lentz Jun 4, 2024
d630510
fix random duplicated code
Tyler-Lentz Jun 4, 2024
3a34b3e
Updated client music
gilkeidar Jun 4, 2024
03021fd
Updated client audio to change music based on current match phase and…
gilkeidar Jun 4, 2024
961506e
Fix to stop looping victory music
gilkeidar Jun 4, 2024
24fbff5
fix player model sizing
Tyler-Lentz Jun 4, 2024
0dd8a5e
Changed victory themes to be sfx to avoid looping
gilkeidar Jun 4, 2024
b641249
Attempted to merge dev into the feat/mirror branch, may have to rever…
gilkeidar Jun 4, 2024
36ed7a8
Fix for client sfx
gilkeidar Jun 4, 2024
d185f66
Fix client sfx
gilkeidar Jun 4, 2024
f1de79a
potential scroll item fix for players
Tyler-Lentz Jun 4, 2024
ff87b84
Mirror spawns as a weapon now
gilkeidar Jun 4, 2024
de481b1
Merge pull request #179 from ucsd-cse125-sp24/feat/mirror
Tyler-Lentz Jun 4, 2024
d7da181
fix teleport item crashing sometimes
Tyler-Lentz Jun 4, 2024
a5822d5
fix weapon sound effect & rendering
Tyler-Lentz Jun 4, 2024
fec61e5
some initial light cut code
EddieJ03 Jun 4, 2024
acf6628
start updating death counter
tedpark217 Jun 4, 2024
a23f400
fix timer drift
Tyler-Lentz Jun 4, 2024
1617106
touch up lighting of rooms
Tyler-Lentz Jun 4, 2024
b30c8e5
attempt to refactor animation manager: EVERYTHING IS BROKEN!
Tyler-Lentz Jun 4, 2024
59b1bb0
ok everything wasn't broken i just did a minor troll
Tyler-Lentz Jun 4, 2024
45be453
Added menu music sketch
gilkeidar Jun 4, 2024
3822026
Added menu theme sketch
gilkeidar Jun 5, 2024
bf2aa1b
Merge branch 'dev' of https://github.com/ucsd-cse125-sp24/group3 into…
gilkeidar Jun 5, 2024
145f0d4
Merge pull request #198 from ucsd-cse125-sp24/fix/timer-drift
Tyler-Lentz Jun 5, 2024
30ddd73
Merge branch 'dev' into feat/multiple-player-models
Tyler-Lentz Jun 5, 2024
7d18c47
Merge branch 'dev' into updateGUI3
tedpark217 Jun 5, 2024
735e485
working varying lights close to orb/exit
Tyler-Lentz Jun 5, 2024
0b703c2
add gradient as you get closer
Tyler-Lentz Jun 5, 2024
7f1a01a
add back intensity and ambient to dm lighting shader
atar13 Jun 5, 2024
4d6f08c
Merge branch 'dev' of https://github.com/ucsd-cse125-sp24/group3 into…
EddieJ03 Jun 5, 2024
a96eab2
update more gui / add presentation mode
tedpark217 Jun 5, 2024
40b5ff7
dm can now temporarily cut lights with lightning!
EddieJ03 Jun 5, 2024
06ea858
added light cut action (need to test)
EddieJ03 Jun 5, 2024
78d5253
initial spike and arrow traps
atar13 Jun 5, 2024
a6a5850
swapped ctrl and shift for DM + scaled sprint with height
EddieJ03 Jun 5, 2024
f0df856
Merge remote-tracking branch 'origin/dev' into feat/more-lights
atar13 Jun 5, 2024
162745e
light cut icon in & minor fixes
EddieJ03 Jun 5, 2024
21ce1df
fix arrows
atar13 Jun 5, 2024
0162f10
fix directional light for DM being commented out
Tyler-Lentz Jun 5, 2024
9840f14
Merge pull request #200 from ucsd-cse125-sp24/feat/gradient-torches
Tyler-Lentz Jun 5, 2024
89bff59
Merge pull request #202 from ucsd-cse125-sp24/updateGUI3
Tyler-Lentz Jun 5, 2024
5a8d7c3
Merge branch 'dev' of https://github.com/ucsd-cse125-sp24/group3 into…
EddieJ03 Jun 5, 2024
5de27d5
WARNING: broken commit
EddieJ03 Jun 5, 2024
9c7c913
trap inventory size should be 7 NOT 6
EddieJ03 Jun 5, 2024
eaea62d
merge w/ dev
Tyler-Lentz Jun 5, 2024
e296a56
sccale DM velocity based on height WITHOUT sprinting (feels better)
EddieJ03 Jun 5, 2024
82c565d
make each player a different model in the intro cutscene
Tyler-Lentz Jun 5, 2024
9c62f78
pass most of lint
Tyler-Lentz Jun 5, 2024
7049864
Merge pull request #201 from ucsd-cse125-sp24/feat/light-cut
Tyler-Lentz Jun 5, 2024
54a1f30
add warren bear model for minotaur
Tyler-Lentz Jun 5, 2024
76a9b20
start adding interactive buttons
tedpark217 Jun 5, 2024
753f455
add minotaur death sfx
Tyler-Lentz Jun 5, 2024
e63a9c1
dont render dead players
Tyler-Lentz Jun 5, 2024
6d28296
Merge pull request #203 from ucsd-cse125-sp24/feat/warren-bear
Tyler-Lentz Jun 5, 2024
5adc128
playtest fixes that might fix tick rate but probably not also we fixe…
Tyler-Lentz Jun 5, 2024
26bbe3c
make all players load in player 3 to avoid breaking windows rn
Tyler-Lentz Jun 6, 2024
cf34fb7
assign models to players upon DM assignment
Tyler-Lentz Jun 6, 2024
15893a2
load in player 1 rename
Tyler-Lentz Jun 6, 2024
d622d76
add char 2 model
Tyler-Lentz Jun 6, 2024
d9cb5ce
debug print
Tyler-Lentz Jun 6, 2024
380c648
fix player model assignment not working
Tyler-Lentz Jun 6, 2024
5be4872
initial lava
atar13 Jun 6, 2024
16001ad
Merge remote-tracking branch 'origin/dev' into feat/more-lights
atar13 Jun 6, 2024
039c139
compile
atar13 Jun 6, 2024
6dee9fc
merge config
atar13 Jun 6, 2024
a3e38a4
lava rotates
atar13 Jun 6, 2024
0f55ad3
fix lava colliders
atar13 Jun 6, 2024
bd6e320
lava height
atar13 Jun 6, 2024
9db6a3a
python
EddieJ03 Jun 6, 2024
4da8b6f
pull in dev
EddieJ03 Jun 6, 2024
e7d5ffd
update exitbutton
tedpark217 Jun 6, 2024
928badf
start death screen update
tedpark217 Jun 6, 2024
fc0e16e
Merge pull request #199 from ucsd-cse125-sp24/feat/multiple-player-mo…
Tyler-Lentz Jun 6, 2024
3b26ff0
merge dev + death screen
tedpark217 Jun 6, 2024
b8f22dc
fix run/walk/land interactions with animations
Tyler-Lentz Jun 6, 2024
5f6e0c5
finalize lava rotation and models
atar13 Jun 6, 2024
5795c0d
Added support for individual frame animations for torch flames
dmin12 Jun 6, 2024
d44bc69
change some lavas to floor spikes
atar13 Jun 6, 2024
8dc7694
add back teleporter
atar13 Jun 6, 2024
a27067b
fix floor spike rotations
atar13 Jun 6, 2024
8eee5d7
make start button
tedpark217 Jun 6, 2024
114a1ac
light on lightning
atar13 Jun 6, 2024
9bc7859
boost dm performance by not rendering far away spikes and lava
atar13 Jun 6, 2024
988683b
Merge remote-tracking branch 'origin/dev' into feat/more-lights
atar13 Jun 6, 2024
f32286d
lint
atar13 Jun 6, 2024
174aabc
lint
atar13 Jun 6, 2024
a0b69a5
M_PI
atar13 Jun 6, 2024
de57491
fix orb going in walls on death and when you throw or drop right in f…
Tyler-Lentz Jun 6, 2024
5236169
pass lint
Tyler-Lentz Jun 6, 2024
cc84d3b
remove test spawn
Tyler-Lentz Jun 6, 2024
f5bf2da
make start button always hoverable
tedpark217 Jun 6, 2024
787d270
add more buttons...
tedpark217 Jun 6, 2024
928045e
Merge branch 'dev' into updateGUI4
tedpark217 Jun 6, 2024
e470c7d
dont load models outside render distance for DM
tedpark217 Jun 6, 2024
2671399
fix arrow trap rotation
tedpark217 Jun 6, 2024
58edaa8
fix lightning
Tyler-Lentz Jun 6, 2024
71fd91d
Merge branch 'feat/more-lights' of github.com:ucsd-cse125-sp24/group3…
Tyler-Lentz Jun 6, 2024
bce0744
Merge pull request #195 from ucsd-cse125-sp24/feat/more-lights
Tyler-Lentz Jun 6, 2024
19d64d8
Merge pull request #208 from ucsd-cse125-sp24/updateGUI4
Tyler-Lentz Jun 6, 2024
961bdc4
Modulated torch flame colors
dmin12 Jun 6, 2024
5fe4503
Merge branch 'dev' into fix/land-animation
tedpark217 Jun 6, 2024
add8a9e
Merge pull request #209 from ucsd-cse125-sp24/fix/land-animation
tedpark217 Jun 6, 2024
2b10cb8
Removed unused code
dmin12 Jun 6, 2024
e507925
Added basic framerate clamping for 60fps
dmin12 Jun 6, 2024
41027e8
add render distance in config
tedpark217 Jun 6, 2024
d35803a
Refactored animation manager frame update method to have framerate cl…
dmin12 Jun 6, 2024
36fce80
Reverted previous change to fix render issue
dmin12 Jun 6, 2024
25dfc2d
add orb model
Tyler-Lentz Jun 6, 2024
5ad5947
merge with main
Tyler-Lentz Jun 6, 2024
3c10ee7
Merge pull request #210 from ucsd-cse125-sp24/feat/orb-model
Tyler-Lentz Jun 6, 2024
08b9b3f
merge w/ dev
Tyler-Lentz Jun 6, 2024
e4078b1
torch post model in the game!!!
Tyler-Lentz Jun 6, 2024
c00b20e
dm render distance check on torch posts
Tyler-Lentz Jun 6, 2024
b5ed807
Merge pull request #211 from ucsd-cse125-sp24/feat/torch-anim
Tyler-Lentz Jun 6, 2024
f997f69
fix lighting in cutscene and fix unreplaced lights still rendering
Tyler-Lentz Jun 6, 2024
e00cc50
add run to end of cutscene
Tyler-Lentz Jun 6, 2024
cb82a11
edit "the" zeus from lobby
tedpark217 Jun 6, 2024
18848d5
update render loop for players
tedpark217 Jun 7, 2024
d73eeff
add lightning model
Tyler-Lentz Jun 7, 2024
96b8093
python in
EddieJ03 Jun 7, 2024
1ef82c9
pull in dev
EddieJ03 Jun 7, 2024
133d0d3
fix arrowtrap/sungod rotation cooldowns
tedpark217 Jun 7, 2024
0884290
update potion effect GUI / jump height
tedpark217 Jun 7, 2024
bf6f6c5
add black torches when lights cut
Tyler-Lentz Jun 7, 2024
ba0826c
remove arrowtrap collider
tedpark217 Jun 7, 2024
b0e3a87
Merge branch 'dev' into fix/cutscene-lights
Tyler-Lentz Jun 7, 2024
c73c347
Merge pull request #212 from ucsd-cse125-sp24/fix/cutscene-lights
Tyler-Lentz Jun 7, 2024
595d874
change cut light range / update lobby gui again
tedpark217 Jun 7, 2024
ee9f60b
dev
EddieJ03 Jun 7, 2024
5e7c704
Merge pull request #213 from ucsd-cse125-sp24/feat/python
EddieJ03 Jun 7, 2024
18f5141
add chest
Tyler-Lentz Jun 7, 2024
06f90b5
new music from gil
Tyler-Lentz Jun 7, 2024
370db0e
Merge branch 'dev' into feat/chest-model
Tyler-Lentz Jun 7, 2024
9f4e194
Merge pull request #214 from ucsd-cse125-sp24/feat/chest-model
Tyler-Lentz Jun 7, 2024
686e20b
Added some form of framerate limiting
dmin12 Jun 7, 2024
94d632c
Merge branch 'dev' into feat/torch-anim
dmin12 Jun 7, 2024
1cf15df
Added lighting for fireball projectiles
dmin12 Jun 7, 2024
b6704d6
fix spiketrap wizardary..
tedpark217 Jun 7, 2024
b4def65
MORE LIGHTNING
tedpark217 Jun 7, 2024
d88471e
fix teleport trap
tedpark217 Jun 7, 2024
425509d
demo map comittee
tedpark217 Jun 7, 2024
d50a433
Added lit projectile support for fireball and heal spell
dmin12 Jun 7, 2024
26c7e50
Merge branch 'dev' into feat/torch-anim
dmin12 Jun 7, 2024
2ce00a7
add marble tp trap
Tyler-Lentz Jun 7, 2024
2131fb4
merge dev
Tyler-Lentz Jun 7, 2024
5230783
Merge pull request #217 from ucsd-cse125-sp24/feat/torch-anim
Tyler-Lentz Jun 7, 2024
82f5204
green checkmark :)
Tyler-Lentz Jun 7, 2024
ce94150
fix print statement KILLING EVERYTHING and fix mirror getting you stu…
Tyler-Lentz Jun 7, 2024
71cd0aa
Merge branch 'dev' of https://github.com/ucsd-cse125-sp24/group3 into…
Tyler-Lentz Jun 7, 2024
d09095e
potentially fix mirror
Tyler-Lentz Jun 7, 2024
1d25e1f
Merge branch 'dev' of github.com:ucsd-cse125-sp24/group3 into dev
Tyler-Lentz Jun 7, 2024
9230de5
normal maps finally
atar13 Jun 7, 2024
caee1d5
:confused:
Tyler-Lentz Jun 7, 2024
10c919f
model paths
atar13 Jun 7, 2024
254ed03
Merge remote-tracking branch 'origin/dev' into feat/normal-maps
atar13 Jun 7, 2024
2ac08bb
kms
atar13 Jun 7, 2024
63d04ca
Merge pull request #218 from ucsd-cse125-sp24/feat/normal-maps
Tyler-Lentz Jun 7, 2024
ad090dc
add mirror model
Tyler-Lentz Jun 7, 2024
8e5385e
Merge branch 'dev' of github.com:ucsd-cse125-sp24/group3 into dev
Tyler-Lentz Jun 7, 2024
a62f584
remove mirror render testing code
Tyler-Lentz Jun 7, 2024
5bbb831
select demo maps & get config right
Tyler-Lentz Jun 7, 2024
6a0f4a0
tops of walls/pillars
atar13 Jun 7, 2024
aea58f5
maybe fix crash when lights cut with fireball
atar13 Jun 7, 2024
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10 changes: 8 additions & 2 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -26,11 +26,17 @@ IF (NOT WIN32)
)
ENDIF()

# fix issues on gh action where object files are too large
if (WIN32)
add_compile_options(/bigobj)
endif ()

# Add google test to CMake
add_subdirectory(dependencies/google-test)


# If we need any compiler / linker flags, add them here
SET(GCC_COMPILE_FLAGS "")
SET(GCC_COMPILE_FLAGS "")
SET(GCC_LINK_FLAGS "")

SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GCC_COMPILE_FLAGS}")
Expand All @@ -52,7 +58,7 @@ add_subdirectory(dependencies/glm) # include glm library
add_subdirectory(src/shared) # define game_shared_lib
add_subdirectory(src/client) # create client executable
add_subdirectory(src/server) # create server executable
add_subdirectory(src/debugger) # create debugger executable
#add_subdirectory(src/debugger) # create debugger executable

find_program(CPPCHECK "cppcheck")
add_custom_target(lint
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49 changes: 27 additions & 22 deletions config.json
Original file line number Diff line number Diff line change
@@ -1,25 +1,30 @@
{
"game": {
"maze": {
"directory": "maps",
"procedural": true,
"maze_file": "test/itemRoom.maze"
}
"game": {
"maze": {
"directory": "maps",
"procedural": false,
"maze_file": "demo/game1_player_pov.maze"
},
"network": {
"server_ip": "localhost",
"server_port": 2355
},
"server": {
"lobby_name": "Hope you're doing well!",
"lobby_broadcast": true,
"max_players": 1
},
"client": {
"default_name": "Conan O'Brien",
"lobby_discovery": true,
"window_width": 2000,
"draw_bboxes": false,
"fps_counter": true
}
"disable_enemies": false
},
"network": {
"server_ip": "localhost",
"server_port": 2355
},
"server": {
"lobby_name": "Funny Lobby Name Here",
"lobby_broadcast": true,
"max_players": 4,
"disable_dm": false,
"skip_intro": false
},
"client": {
"default_name": "Conan O'Brien",
"lobby_discovery": true,
"fullscreen": true,
"draw_bboxes": false,
"fps_counter": true,
"presentation": false,
"render": 80
}
}
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