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new music from gil
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Tyler-Lentz committed Jun 7, 2024
1 parent 5e7c704 commit 06f90b5
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Showing 17 changed files with 6 additions and 6 deletions.
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Binary file added assets/sounds/client_music/menu.flac
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Binary file modified assets/sounds/client_music/menu.mp3
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Binary file added assets/sounds/client_music/relay_race_dm.flac
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Binary file added assets/sounds/client_music/relay_race_dm.mp3
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Binary file modified assets/sounds/client_music/relay_race_players.mp3
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Binary file added assets/sounds/client_sfx/victory_dm.flac
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Binary file added assets/sounds/client_sfx/victory_dm.mp3
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Binary file added assets/sounds/client_sfx/victory_players.mp3
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Binary file modified assets/sounds/server_sfx/players_start_theme.mp3
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Binary file added assets/sounds/server_sfx/start_game_dm.flac
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Binary file added assets/sounds/server_sfx/start_game_dm.mp3
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2 changes: 1 addition & 1 deletion config.json
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@
"server": {
"lobby_name": "Hope you're doing well!",
"lobby_broadcast": true,
"max_players": 2,
"max_players": 1,
"disable_dm": false,
"skip_intro": true
},
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10 changes: 5 additions & 5 deletions src/shared/audio/soundtype.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ std::string getAudioPath(ClientSFX sound) {
return (dir / "victory_players.flac").string();
case ClientSFX::VictoryThemeDM:
// TODO: Replace with DM Victory theme!
return (dir / "victory_players.flac").string();
return (dir / "victory_dm.flac").string();
default:
std::cerr << "FATAL: no known path for ClientSFX " << static_cast<int>(sound) << std::endl;
std::exit(1);
Expand Down Expand Up @@ -74,7 +74,7 @@ std::string getAudioPath(ServerSFX sfx) {
case ServerSFX::IntroGateOpen:
return (dir / "cutscene_gate_open.wav").string();
case ServerSFX::ZeusStartTheme:
return (dir / "zeus_start_theme.mp3").string();
return (dir / "start_game_dm.flac").string();
case ServerSFX::Wind:
return (dir / "wind.wav").string();
case ServerSFX::Teleport:
Expand Down Expand Up @@ -104,16 +104,16 @@ std::string getAudioPath(ClientMusic music) {
switch (music) {
case ClientMusic::MenuTheme:
// TODO: Replace with menu theme!
return (dir / "menu.mp3").string();
return (dir / "menu.flac").string();
case ClientMusic::MazeExplorationPlayersTheme:
return (dir / "maze_exploration_players.flac").string();
case ClientMusic::MazeExplorationDMTheme:
return (dir / "maze_exploration_dm.flac").string();
case ClientMusic::RelayRacePlayersTheme:
return (dir / "relay_race_players.mp3").string();
return (dir / "relay_race_players.flac").string();
case ClientMusic::RelayRaceDMTheme:
// TODO: Replace with DM Relay Race theme!
return (dir / "maze_exploration_dm.flac").string();
return (dir / "relay_race_dm.flac").string();
default:
std::cerr << "FATAL: no known path for ClientMusic " << static_cast<int>(music) << std::endl;
std::exit(1);
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