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I am tweening a simple animation on the x axis from values between -10 to -8. This is done over the course of 20 frames. It looks choppy. Are non-integer points (floating point values) not interpolated? It should tween I suppose in this way: -10->-9.5->-9->-8.5....
But it doesnt look to be doing that. It simply "jumps" to the integer value -10->-9->-8.
How can this be resolved?
The text was updated successfully, but these errors were encountered:
I am tweening a simple animation on the x axis from values between -10 to -8. This is done over the course of 20 frames. It looks choppy. Are non-integer points (floating point values) not interpolated? It should tween I suppose in this way: -10->-9.5->-9->-8.5....
But it doesnt look to be doing that. It simply "jumps" to the integer value -10->-9->-8.
How can this be resolved?
The text was updated successfully, but these errors were encountered: