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加载原生文件入dll.bytes文件 ,打包时也选择了RawFileBuildPipeline提示Try load AssetBundle file using load raw file method !
The text was updated successfully, but these errors were encountered:
我这边时分包处理的,一个资源Package, 一个原生文件Package,然后再初始化时,初始化两个Package
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还差一个
需要注意调用的package是否为原生文件资源包。
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加载原生文件入dll.bytes文件 ,打包时也选择了RawFileBuildPipeline提示Try load AssetBundle file using load raw file method !
The text was updated successfully, but these errors were encountered: