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Dual monitor problems #12
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Same here : I got a setup with a main 27' screen and two 21p aside and non aligned... The windowed mode is not rescaled when passed in full screen mode by my window manager, so the screen takes just the up-left corner. tuxtype, Version 1.8.3 on a Debian 10 |
same here |
https://stackoverflow.com/a/56478015/1185460 i think it contains hint on how to implement the solution |
My little one doesn't really need to use a second monitor. My machine has two monitors (side-by-side), however, and the game renders across them. The windowed mode rendering is downright tiny on a 4k screen, and I can't change resolutions. Two options would each suitably work around my dilemma, and might be easier to implement?: 1 - Allow either normal window manager scaling, or specifying a fixed window resolution in the configuration file. |
I've tried TuxType 1.8.1 on my machine and while it starts and works it is hardly usable due to the way it handles multiple monitors. Instead of going fullscreen on a single one it spans on all.
I've found settings file and changed to fullscreen=0 , but that's not solution either as the window I'm getting is super small, like 1/16 of the screen thus unusable.
Would love to see a proper multi monitor setup working or some settings tweaks that would allow to launch it windowed, but in a way that would allow to set window size.
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