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I should adapt the improve the AI behavior to avoid enclaves of free spots if multiple equally well-scoring moves are available. This makes the grids built by the AI more visually pleasing by reducing the number of holes in the grid. Moreover, this should not affect the AI performance, as this is only done for moves that are equally well-scoring.
Holes in the grid after a three-player AI-only game with doubled stack size and a large grid:
I should adapt the improve the AI behavior to avoid enclaves of free spots if multiple equally well-scoring moves are available. This makes the grids built by the AI more visually pleasing by reducing the number of holes in the grid. Moreover, this should not affect the AI performance, as this is only done for moves that are equally well-scoring.
Holes in the grid after a three-player AI-only game with doubled stack size and a large grid:
Final patterns
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