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Best way to display the texture produced in python on a spatial material #371
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okay after some tinkering ive got some results
but now im getting interlaced image with shift to green ive tried bgr to rgb and various formats but none is changing for the better |
check material and mesh settings: is HDR on? is mirror/repeat on? |
Also IIRC opencv uses some weird format/color ordering, IIRC it's not RGB but YCK or something (yes, not even the standard CMYK) |
well that helped :
ive simply switched the height and width variables around |
Im trying to do a simple camera feed on a quad but im missing something when it comes to handling the textures in the python script :
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im getting no errors but the image is not showing on the quad in fron of the camera.
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