-
Notifications
You must be signed in to change notification settings - Fork 25
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #267 from andreriesco/dev
dotnetUno5: Add support for arm32 on dotnetUno5(and FrameBuffer) temp…
- Loading branch information
Showing
12 changed files
with
476 additions
and
89 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,10 @@ | ||
# Deprecated templates | ||
|
||
| TEMPLATE | DESCRIPTION | RUNTIME | LANGUAGE | HW ARCH | FOLDER | CONTRIBUTOR | | ||
| -------- | ----------- | ------- | -------- | ------- | ------ | ----------- | | ||
| ![](https://raw.githubusercontent.com/toradex/vscode-torizon-templates-documentation/refs/heads/main/thumbnails/unogtk.png?raw=true) | .NET 6 C# Uno Platform Skia.GTK | .NET 6.0 | C# | ![](assets/img/arm32.png?raw=true&id=2) ![](assets/img/arm64.png?raw=true&id=2) ![](assets/img/x8664.png?raw=true&id=2) | [dotnetUno](./dotnetUno) | ![](https://avatars.githubusercontent.com/u/2633321?v=4&s=64&s=64) [@microhobby](https://www.github.com/microhobby) | | ||
| ![](https://raw.githubusercontent.com/toradex/vscode-torizon-templates-documentation/refs/heads/main/thumbnails/unofbdrm.png?raw=true) | .NET 6 C# Uno Platform Frame Buffer | .NET 6.0 | C# | ![](assets/img/arm32.png?raw=true&id=2) ![](assets/img/arm64.png?raw=true&id=2) | [dotnetUnoFrameBuffer](./dotnetUnoFrameBuffer) | ![](https://avatars.githubusercontent.com/u/2633321?v=4&s=64) [@microhobby](https://www.github.com/microhobby) | | ||
|
||
Due to the eminent EOL of .NET 6, .NET 6 Uno and .NET 6 Uno FrameBuffer templates are deprecated, being replaced by the [.NET 8 Uno 5](./dotnetUno5) and [.NET 8 Uno 5 FrameBuffer](./dotnetUno5FrameBuffer) templates. | ||
|
||
Due to the quite big difference between .NET 6 Uno 4 and .NET 8 Uno 5, it is not possible to update the project via `try-update-template` task. To update it, create a new .NET 8 Uno 5 clean project and update the source files accordingly. | ||
|
||
| ![](assets/img/unogtk.png?raw=true) | .NET 6 C# Uno Platform Skia.GTK | .NET 6.0 | C# | ![](assets/img/arm32.png?raw=true&id=2) ![](assets/img/arm64.png?raw=true&id=2) ![](assets/img/x8664.png?raw=true&id=2) | [dotnetUno](./dotnetUno) | | ||
| ![](assets/img/unofbdrm.png?raw=true) | .NET 6 C# Uno Platform Frame Buffer | .NET 6.0 | C# | ![](assets/img/arm32.png?raw=true&id=2) ![](assets/img/arm64.png?raw=true&id=2) | [dotnetUnoFrameBuffer](./dotnetUnoFrameBuffer) | ![](https://avatars.githubusercontent.com/u/2633321?v=4) [@microhobby](https://www.github.com/microhobby) | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.