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Amidst is a tool to display an overview of a Minecraft World, without actually creating it.
What Amidst can do for you:
- generate an overview of a Minecraft world from a given seed and a given Minecraft version
- display biome information
- display slime chunks
- display structures
- default world spawn
- strongholds
- desert temples
- jungle temples
- witch huts
- villages
- ocean monuments
- nether fortresses
When the world is loaded from a Minecraft world file, Amidst can also:
- display singleplayer and multiplayer player locations
- load player skins
- move players to another location, including the y-coordinate
What Amidst cannot do for you:
- display changes to the world, that are made after the world generator was finished, this includes
- changes made by world editors like MCEdit
- changes made while loading the world in Minecraft
- find individual blocks or mobs in the world like e.g.
- diamond ore
- cows
More features include:
- saving an image of the map
- Operating System: Any
- Java Version: at least Java 8
We support Minecraft versions from 1.0 up to the latest snapshot. If you find an issue with a specific Minecraft version, please report it.
No. Amidst only supports the PC/Mac version of Minecraft.
In general, Amidst is not designed to support modded Minecraft versions. Especially, it cannot display biomes that are introduced by mods. However, if it is a mod that does not alter the biome generation, Amidst might just work fine with it. As always: Do this at your own risk. We consider all bug reports about modded Minecraft versions to be invalid.
Most users should be able to start Amidst like any other application. However, if that does not work for some reason, here is the command to execute the jar file:
java -jar <filename>
- Amidst will use web services provided by Mojang, e.g. to
- display information about Minecraft versions
- display information about players like the name or the skin
- Amidst will check for updates on every start
- Amidst will not track you with Google Analytics (this was the case up to version 3.7)
If you load the world from a Minecraft save folder, you can change the player locations.
- Scroll the map to and right-click on the new player location, this opens a popup menu.
- Select the player you want to move to the new location.
- Enter the new player height (y-coordinate).
- Save player locations.
WARNING: This will change the contents of the save folder, so there is a chance that the world gets corrupted. We try to minimize the risk by creating a backup of the changed file, before it is changed. If the backup fails, we will not write the changes. You can find the backup files in a sub folder of the world, named amidst/backup
. Especially, make sure to not have the world loaded in Minecraft during this process.
When I load a world file I am asked whether I want to load the Singleplayer or Multiplayer players. What does that mean?
Minecraft worlds have three different locations to store player information:
- the
level.dat
file contains the singleplayer player - the
players
directory contains all multiplayer players by name, this was used before Minecraft 1.7.6 - the
playerdata
directory contains all multiplayers players by uuid, this is used since Minecraft 1.7.6
If the players
and the playerdata
directory exist, we will simply ignore the players
directory, since it contains outdated information. However, other situations cannot be decided automatically. If the world was only used by a server, there will be no player information in the level.dat
, so we will just load the multiplayer players. However, if the map was ever loaded as a singleplayer world, the level.dat
file will create singleplayer information. Also, the playerdata
directory will contain information about all the players that used the world as singleplayer world. Of course we could just display the singleplayer player and the multiplayer players, however this might lead to an issue when you want to move the singleplayer player. When the world is loaded as singleplayer world, Minecraft will simply ignore and overwrite the information in the multiplayer directory, that belongs to the player that opened the world. Thus, if you move your player instead of the singleplayer player, this will have no effect.
tl;dr If you use the world just as a singleplayer world, simply choose Singleplayer.
Please have a look at the README. If that does not fit your intend please create a post in the minecraftforum thread. If you still want to get in contact, for example to submit confidential information, please mail to [email protected]
Before reporting a bug please try to find a solution for it in the wiki and FAQ. If you cannot find it there, please collect as many information as possible and create a new issue. Please include the following information:
- the error message, if any
- the used Minecraft version
- the used Java version
- the used operating system