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Example font: https://github.com/adobe-fonts/source-han-sans/
There are a large number of Unicode characters, they do not require all converted Texture. This will block the process tens of seconds.
Perhaps we should render the texture in TextDisply::new(..), like SDL_ttf.
I will try to do this
The text was updated successfully, but these errors were encountered:
Example font: https://github.com/adobe-fonts/source-han-sans/
There are a large number of Unicode characters, they do not require all converted Texture. This will block the process tens of seconds.
Perhaps we should render the texture in
TextDisply::new(..)
, like SDL_ttf.I will try to do this
The text was updated successfully, but these errors were encountered: