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This is a very cool program. Currently I am using three.js to develop a large scene display effect, which contains a lot of static models. I tried LOD, clone and other related technologies and finally did not have any significant acceleration. My goal It can be rendered as efficiently as your current demo version. If three.js can do it, please give me some inspiration, thank you very much.
The text was updated successfully, but these errors were encountered:
This is a very cool program. Currently I am using three.js to develop a large scene display effect, which contains a lot of static models. I tried LOD, clone and other related technologies and finally did not have any significant acceleration. My goal It can be rendered as efficiently as your current demo version. If three.js can do it, please give me some inspiration, thank you very much.
The text was updated successfully, but these errors were encountered: