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AsyncSocketer.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{0010EE36-E7BF-4423-8A51-C8689AAFD66B}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>TEArts.Networking.AsyncSocketer</RootNamespace>
<AssemblyName>TEArts.Networking.AsyncSocketer</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="EventArgs.cs" />
<Compile Include="ISocketer.cs" />
<Compile Include="PartialSocket.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="BufferManager.cs" />
<Compile Include="EventPool.cs" />
<Compile Include="EventToken.cs" />
<Compile Include="MessageFragment.cs" />
<Compile Include="MessagePool.cs" />
<Compile Include="MixedSocket.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="PerformanceBase.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Pooler.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SocketConfigure.cs" />
<Compile Include="EventSocketer.2.cs">
<SubType>Component</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="claren.cmd" />
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\CollectionLibrary\CollectionLibrary.csproj">
<Project>{4b32327a-0cd1-46a4-8a88-b33b23682aa8}</Project>
<Name>CollectionLibrary</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>