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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Object",
"class": "Packets",
"language": "GDScript",
"path": "res://Script/Kwad/Packets.gd"
}, {
"base": "Control",
"class": "StickView",
"language": "GDScript",
"path": "res://Script/StickView.gd"
}, {
"base": "Object",
"class": "TrackActions",
"language": "GDScript",
"path": "res://Script/Track/TrackActions.gd"
}, {
"base": "Object",
"class": "TrackTools",
"language": "GDScript",
"path": "res://Script/Track/TrackTools.gd"
} ]
_global_script_class_icons={
"Packets": "",
"StickView": "",
"TrackActions": "",
"TrackTools": ""
}
[application]
config/name="KwadSim"
run/main_scene="res://Scenes/Menu.tscn"
boot_splash/bg_color=Color( 0, 0, 0, 1 )
config/icon="res://icon.png"
[autoload]
Log="*res://Script/Util/Log.gd"
Globals="*res://Script/Globals.gd"
Settings="*res://Script/Settings/SettingsModel.gd"
[debug]
gdscript/warnings/return_value_discarded=false
[display]
window/size/width=1280
window/size/height=720
window/stretch/mode="2d"
window/stretch/aspect="keep"
window/size/width.mobile=711
window/size/height.mobile=400
[editor_plugins]
enabled=PoolStringArray( "gut" )
[input]
reset={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
]
}
kwad_config={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":75,"unicode":0,"echo":false,"script":null)
]
}
undo={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null)
]
}
redo={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":89,"unicode":0,"echo":false,"script":null)
]
}
TestJoy={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
]
}
[logging]
file_logging/enable_file_logging=true
[physics]
common/physics_fps=100
[rendering]
quality/directional_shadow/size=2048
environment/default_environment="res://default_env.tres"