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Roles will serve as templates for building entities.
Contain a list of attributes with metadata related to each one. Such as valid ranges of values
Would be cool to be able to "sub-class" Roles. Subclass would get all attributes from parent with the ability to override some. Would be useful for relationships like Lifeform => Human => Fighter.
A factory can build an entity from a role definitions.
Add a parser to build an entity according to a command.
Entities should be supplemented with data from roles like:
derived attributes; these don't contain values but formulas for calculating values. the derived attributes live on the role but are available to the entity
categories should live on the role, not on the entity.
The text was updated successfully, but these errors were encountered:
This can't be done until after #103 is complete✅Some details about Roles:
Entities should be supplemented with data from roles like:
The text was updated successfully, but these errors were encountered: