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Arrows are not properly synced.
When player shot an arrow to hit the wall, arrow stuck in it.
This is correctly propagated to other players, but in seems there is an issue with propagation of the owner, because in some location only player that shot arrow can take him and others players have to steal it.
Taking/Stealing of arrows is not properly synchronized so arrows can be duplicated.
NOTE: Arrows shot in walls in Dragonsreach have an issue with ownership, being a member of the same party does not affect it.
Steps to reproduce
Two player player at same place
Player A - shot arrow to the wall and the arrow stuck there
One of the players - take/steal arrow, arrow vanish from his world
Other player - still can see an arrow, can also take/steal the arrow
Reproduction rate
100%
Expected result
Arrow pickup is propagated to other player.
Arrow can be pickup by other player without being marked as a thief.
The text was updated successfully, but these errors were encountered:
Version of Skyrim Together
v1.3.2 - official build
Description
Arrows are not properly synced.
When player shot an arrow to hit the wall, arrow stuck in it.
This is correctly propagated to other players, but in seems there is an issue with propagation of the owner, because in some location only player that shot arrow can take him and others players have to steal it.
Taking/Stealing of arrows is not properly synchronized so arrows can be duplicated.
NOTE: Arrows shot in walls in Dragonsreach have an issue with ownership, being a member of the same party does not affect it.
Steps to reproduce
Reproduction rate
100%
Expected result
The text was updated successfully, but these errors were encountered: