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websocket.js
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websocket.js
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const http = require("http");
const { Server } = require("socket.io");
const app = require("./app");
const Room = require("./models/Room");
const Message = require("./models/Message");
const User = require("./models/User");
const server = http.createServer(app);
const io = new Server(server, {
cors: {
origin: "*",
methods: ["GET", "POST"],
},
});
const userToSocketMap = new Map();
const socketToUserMap = new Map();
io.on("connection", async (socket) => {
console.log(`User Connected: ${socket.id}`);
const userId = socket.handshake.query.userId;
if (userId) {
socketToUserMap.set(socket.id, userId);
userToSocketMap.set(userId, socket.id);
socket.join("online");
}
socket.on("join_room", async ({ room, user }) => {
const roomDB = await Room.getRoom(parseInt(room));
if (!roomDB) {
socket.emit("unauthorized");
socket.disconnect(true);
return;
}
if (user !== roomDB.user_1 && user !== roomDB.user_2) {
socket.emit("unauthorized");
socket.disconnect(true);
return;
}
const messages = await Message.getMessages(room);
socket.join(room);
socket.emit("receive_messages", messages);
});
socket.on("send_message", async (data) => {
try {
const { room_id, user_sent, message, user_receiver } = data;
const socketId = userToSocketMap.get(user_receiver.toString());
const newMessage = await Message.createMessage({
room_id,
user_sent,
message,
});
const user = await User.findById(user_sent);
socket.to(room_id).emit("receive_message", newMessage);
if (socketId) {
io.to(socketId).emit("pinged", { ...newMessage, user });
}
} catch (err) {
console.log(err);
}
});
socket.on("leave_room", ({ room }) => {
socket.leave(room);
});
socket.on("disconnect", () => {
console.log("User Disconnected", socket.id);
const userId = socketToUserMap.get(socket.id);
if (userId) {
socketToUserMap.delete(socket.id);
userToSocketMap.delete(userId);
}
});
});
module.exports = server;