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The whole player function should be rewritten from scratch (based on the upcoming new monsters enemy movement code)
Original issue reported on code.google.com by Mikhail.Bratus on 22 Mar 2014 at 5:03
Mikhail.Bratus
The text was updated successfully, but these errors were encountered:
This issue was closed by revision 0ce9b02a3a78.
Original comment by Mikhail.Bratus on 16 Apr 2014 at 10:47
Sorry, something went wrong.
fixed issue #5 (now player's speed doesn't depend on FPS)
0ce9b02
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Original issue reported on code.google.com by
Mikhail.Bratus
on 22 Mar 2014 at 5:03The text was updated successfully, but these errors were encountered: