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Use new Cocos fullscreen mode #3

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GoogleCodeExporter opened this issue Apr 15, 2015 · 2 comments
Closed

Use new Cocos fullscreen mode #3

GoogleCodeExporter opened this issue Apr 15, 2015 · 2 comments

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@GoogleCodeExporter
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Right now, we have a custom (web-only) fullscreen logic. But since Cocos 2.2.1, 
there is a built-in mechanism we should use.

Related: http://www.cocos2d-x.org/forums/19/topics/43863

Original issue reported on code.google.com by [email protected] on 6 Feb 2014 at 10:32

@GoogleCodeExporter
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Original comment by [email protected] on 6 Feb 2014 at 10:42

  • Added labels: Type-Enhancement
  • Removed labels: Type-Defect

@GoogleCodeExporter
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Fixed: 
https://code.google.com/p/whip-a-wimp/source/detail?r=78357f69286d256f06c106c65e
a946783a6e884e

But now we have to take care of the visual regression it caused (details in 
cocos forum link above).

Original comment by [email protected] on 8 Feb 2014 at 2:44

  • Changed state: Fixed

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