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animated sprites freeze or disappera (delay value) #11

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GoogleCodeExporter opened this issue Apr 15, 2015 · 2 comments
Closed

animated sprites freeze or disappera (delay value) #11

GoogleCodeExporter opened this issue Apr 15, 2015 · 2 comments

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@GoogleCodeExporter
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animated sprites freeze or disappear if u use delay value > 0.3

e.g.
"walking_down":
            {
                frameRects:
                [
                    cc.rect(32, 0, 32, 48),
                    cc.rect(64, 0, 32, 48),
                    cc.rect(32, 0, 32, 48),
                    cc.rect(0, 0, 32, 48)
                ],
                delay: 0.5,
                mirrorX: true
            },


Original issue reported on code.google.com by Mikhail.Bratus on 16 Apr 2014 at 6:23

@GoogleCodeExporter
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It might be an engine bug
 var anim = cc.Animation.create(frames, animData[key].delay);

Original comment by Mikhail.Bratus on 16 Apr 2014 at 6:24

  • Added labels: Priority-Low
  • Removed labels: Priority-Medium

@GoogleCodeExporter
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This issue was closed by revision 1cdc44d06e21.

Original comment by Mikhail.Bratus on 16 Apr 2014 at 10:23

  • Changed state: Fixed

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