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Roadmap
tcreeds edited this page Apr 26, 2016
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- Point
- Spot
- Directional
- Saving depth maps as textures
- Compose depth maps in composition pass
- Loading cameras as components
- Multiple geometry rendering passes from different cameras
- Consuming multiple textures in composition pass
- AABB
- OBB
- Sphere
- Looping
- Volume
- Layers