diff --git a/404.html b/404.html index 46a34b822..f28d64f5e 100644 --- a/404.html +++ b/404.html @@ -10,7 +10,7 @@ - +
diff --git a/advanced/kubernetes/index.html b/advanced/kubernetes/index.html index e7865b20b..43de8d6d7 100644 --- a/advanced/kubernetes/index.html +++ b/advanced/kubernetes/index.html @@ -10,7 +10,7 @@ - + diff --git a/advanced/palworld-directory/index.html b/advanced/palworld-directory/index.html index 4738e494c..0016173ab 100644 --- a/advanced/palworld-directory/index.html +++ b/advanced/palworld-directory/index.html @@ -10,7 +10,7 @@ - + diff --git a/assets/js/8482a3f6.a5a9b831.js b/assets/js/8482a3f6.151e0ff4.js similarity index 99% rename from assets/js/8482a3f6.a5a9b831.js rename to assets/js/8482a3f6.151e0ff4.js index 23790ba46..fd6149b69 100644 --- a/assets/js/8482a3f6.a5a9b831.js +++ b/assets/js/8482a3f6.151e0ff4.js @@ -1 +1 @@ -"use strict";(self.webpackChunkdocusaurus=self.webpackChunkdocusaurus||[]).push([[540],{8520:(e,t,r)=>{r.r(t),r.d(t,{assets:()=>c,contentTitle:()=>i,default:()=>a,frontMatter:()=>d,metadata:()=>l,toc:()=>h});var s=r(7624),n=r(2172);const d={sidebar_position:1},i="Server Settings",l={id:"getting-started/configuration/server-settings",title:"Server Settings",description:"Changing Server Settings using environment variables.",source:"@site/docs/getting-started/configuration/server-settings.md",sourceDirName:"getting-started/configuration",slug:"/getting-started/configuration/server-settings",permalink:"/getting-started/configuration/server-settings",draft:!1,unlisted:!1,editUrl:"https://github.com/thijsvanloef/palworld-server-docker/tree/main/docusaurus/docs/getting-started/configuration/server-settings.md",tags:[],version:"current",sidebarPosition:1,frontMatter:{sidebar_position:1},sidebar:"tutorialSidebar",previous:{title:"Configuration",permalink:"/category/configuration"},next:{title:"Game Settings",permalink:"/getting-started/configuration/game-settings"}},c={},h=[{value:"Environment variables",id:"environment-variables",level:2},{value:"Game Ports",id:"game-ports",level:3}];function o(e){const t={a:"a",code:"code",h1:"h1",h2:"h2",h3:"h3",li:"li",p:"p",table:"table",tbody:"tbody",td:"td",th:"th",thead:"thead",tr:"tr",ul:"ul",...(0,n.M)(),...e.components};return(0,s.jsxs)(s.Fragment,{children:[(0,s.jsx)(t.h1,{id:"server-settings",children:"Server Settings"}),"\n",(0,s.jsx)(t.p,{children:"Changing Server Settings using environment variables."}),"\n",(0,s.jsx)(t.h2,{id:"environment-variables",children:"Environment variables"}),"\n",(0,s.jsx)(t.p,{children:"You can use the following values to change the settings of the server on boot.\nIt is highly recommended you set the following environment values before starting the server:"}),"\n",(0,s.jsxs)(t.ul,{children:["\n",(0,s.jsx)(t.li,{children:"PLAYERS"}),"\n",(0,s.jsx)(t.li,{children:"PORT"}),"\n",(0,s.jsx)(t.li,{children:"PUID"}),"\n",(0,s.jsx)(t.li,{children:"PGID"}),"\n"]}),"\n",(0,s.jsxs)(t.table,{children:[(0,s.jsx)(t.thead,{children:(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.th,{children:"Variable"}),(0,s.jsx)(t.th,{children:"Info"}),(0,s.jsx)(t.th,{children:"Default Values"}),(0,s.jsx)(t.th,{children:"Allowed Values"})]})}),(0,s.jsxs)(t.tbody,{children:[(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"TZ"}),(0,s.jsx)(t.td,{children:"Timezone used for time stamping backup server"}),(0,s.jsx)(t.td,{children:"UTC"}),(0,s.jsxs)(t.td,{children:["See ",(0,s.jsx)(t.a,{href:"https://en.wikipedia.org/wiki/List_of_tz_database_time_zones#Time_Zone_abbreviations",children:"TZ Identifiers"})]})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"PLAYERS*"}),(0,s.jsx)(t.td,{children:"Max amount of players that are able to join the server"}),(0,s.jsx)(t.td,{children:"16"}),(0,s.jsx)(t.td,{children:"1-32"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"PORT*"}),(0,s.jsx)(t.td,{children:"UDP port that the server will expose"}),(0,s.jsx)(t.td,{children:"8211"}),(0,s.jsx)(t.td,{children:"1024-65535"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"PUID*"}),(0,s.jsx)(t.td,{children:"The uid of the user the server should run as"}),(0,s.jsx)(t.td,{children:"1000"}),(0,s.jsx)(t.td,{children:"!0"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"PGID*"}),(0,s.jsx)(t.td,{children:"The gid of the group the server should run as"}),(0,s.jsx)(t.td,{children:"1000"}),(0,s.jsx)(t.td,{children:"!0"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"MULTITHREADING**"}),(0,s.jsx)(t.td,{children:"Improves performance in multi-threaded CPU environments. It is effective up to a maximum of about 4 threads, and allocating more than this number of threads does not make much sense."}),(0,s.jsx)(t.td,{children:"false"}),(0,s.jsx)(t.td,{children:"true/false"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"COMMUNITY"}),(0,s.jsx)(t.td,{children:"Whether or not the server shows up in the community server browser (USE WITH SERVER_PASSWORD)"}),(0,s.jsx)(t.td,{children:"false"}),(0,s.jsx)(t.td,{children:"true/false"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"PUBLIC_IP"}),(0,s.jsx)(t.td,{children:"You can manually specify the global IP address of the network on which the server running. If not specified, it will be detected automatically. If it does not work well, try manual configuration."}),(0,s.jsx)(t.td,{}),(0,s.jsx)(t.td,{children:"x.x.x.x"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"PUBLIC_PORT"}),(0,s.jsx)(t.td,{children:"You can manually specify the port number of the network on which the server running. If not specified, it will be detected automatically. If it does not work well, try manual configuration."}),(0,s.jsx)(t.td,{}),(0,s.jsx)(t.td,{children:"1024-65535"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"SERVER_NAME"}),(0,s.jsx)(t.td,{children:"A name for your server"}),(0,s.jsx)(t.td,{}),(0,s.jsx)(t.td,{children:'"string"'})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"SERVER_DESCRIPTION"}),(0,s.jsx)(t.td,{children:"Your server Description"}),(0,s.jsx)(t.td,{}),(0,s.jsx)(t.td,{children:'"string"'})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"SERVER_PASSWORD"}),(0,s.jsx)(t.td,{children:"Secure your community server with a password"}),(0,s.jsx)(t.td,{}),(0,s.jsx)(t.td,{children:'"string"'})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"ADMIN_PASSWORD"}),(0,s.jsx)(t.td,{children:"Secure administration access in the server with a password"}),(0,s.jsx)(t.td,{}),(0,s.jsx)(t.td,{children:'"string"'})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"UPDATE_ON_BOOT**"}),(0,s.jsx)(t.td,{children:"Update/Install the server when the docker container starts (THIS HAS TO BE ENABLED THE FIRST TIME YOU RUN THE CONTAINER)"}),(0,s.jsx)(t.td,{children:"true"}),(0,s.jsx)(t.td,{children:"true/false"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"RCON_ENABLED***"}),(0,s.jsx)(t.td,{children:"Enable RCON for the Palworld server"}),(0,s.jsx)(t.td,{children:"true"}),(0,s.jsx)(t.td,{children:"true/false"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"RCON_PORT"}),(0,s.jsx)(t.td,{children:"RCON port to connect to"}),(0,s.jsx)(t.td,{children:"25575"}),(0,s.jsx)(t.td,{children:"1024-65535"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"QUERY_PORT"}),(0,s.jsx)(t.td,{children:"Query port used to communicate with Steam servers"}),(0,s.jsx)(t.td,{children:"27015"}),(0,s.jsx)(t.td,{children:"1024-65535"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"BACKUP_CRON_EXPRESSION"}),(0,s.jsx)(t.td,{children:"Setting affects frequency of automatic backups."}),(0,s.jsx)(t.td,{children:"0 0 * * *"}),(0,s.jsxs)(t.td,{children:["Needs a Cron-Expression - See ",(0,s.jsx)(t.a,{href:"https://palworld-server-docker.loef.dev/guides/backup/automated-backup",children:"Configuring Automatic Backups with Cron"})]})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"BACKUP_ENABLED"}),(0,s.jsx)(t.td,{children:"Enables automatic backups"}),(0,s.jsx)(t.td,{children:"true"}),(0,s.jsx)(t.td,{children:"true/false"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"DELETE_OLD_BACKUPS"}),(0,s.jsx)(t.td,{children:"Delete backups after a certain number of days"}),(0,s.jsx)(t.td,{children:"false"}),(0,s.jsx)(t.td,{children:"true/false"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"OLD_BACKUP_DAYS"}),(0,s.jsx)(t.td,{children:"How many days to keep backups"}),(0,s.jsx)(t.td,{children:"30"}),(0,s.jsx)(t.td,{children:"any positive integer"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"AUTO_UPDATE_CRON_EXPRESSION"}),(0,s.jsx)(t.td,{children:"Setting affects frequency of automatic updates."}),(0,s.jsx)(t.td,{children:"0 * * * *"}),(0,s.jsxs)(t.td,{children:["Needs a Cron-Expression - See ",(0,s.jsx)(t.a,{href:"https://palworld-server-docker.loef.dev/guides/automatic-reboots",children:"Configuring Automatic Updates with Cron"})]})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"AUTO_UPDATE_ENABLED"}),(0,s.jsx)(t.td,{children:"Enables automatic updates"}),(0,s.jsx)(t.td,{children:"false"}),(0,s.jsx)(t.td,{children:"true/false"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"AUTO_UPDATE_WARN_MINUTES"}),(0,s.jsx)(t.td,{children:"How long to wait to update the server, after the player were informed."}),(0,s.jsx)(t.td,{children:"30"}),(0,s.jsx)(t.td,{children:"!0"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"AUTO_REBOOT_CRON_EXPRESSION"}),(0,s.jsx)(t.td,{children:"Setting affects frequency of automatic updates."}),(0,s.jsx)(t.td,{children:"0 0 * * *"}),(0,s.jsxs)(t.td,{children:["Needs a Cron-Expression - See ",(0,s.jsx)(t.a,{href:"https://palworld-server-docker.loef.dev/guides/automatic-updates",children:"Configuring Automatic Reboots with Cron"})]})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"AUTO_REBOOT_ENABLED"}),(0,s.jsx)(t.td,{children:"Enables automatic reboots"}),(0,s.jsx)(t.td,{children:"false"}),(0,s.jsx)(t.td,{children:"true/false"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"AUTO_REBOOT_WARN_MINUTES"}),(0,s.jsx)(t.td,{children:"How long to wait to reboot the server, after the player were informed."}),(0,s.jsx)(t.td,{children:"5"}),(0,s.jsx)(t.td,{children:"!0"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"AUTO_REBOOT_EVEN_IF_PLAYERS_ONLINE"}),(0,s.jsx)(t.td,{children:"Restart the Server even if there are players online."}),(0,s.jsx)(t.td,{children:"false"}),(0,s.jsx)(t.td,{children:"true/false"})]}),(0,s.jsxs)(t.tr,{children:[(0,s.jsx)(t.td,{children:"DISCORD_WEBHOOK_URL"}),(0,s.jsx)(t.td,{children:"Discord webhook url found after creating a webhook on a discord server"}),(0,s.jsx)(t.td,{}),(0,s.jsx)(t.td,{children:(0,s.jsx)(t.code,{children:"https://discord.com/api/webhooks/Variable | Info | Default Values | Allowed Values |
---|---|---|---|
TZ | Timezone used for time stamping backup server | UTC | See TZ Identifiers |
PLAYERS* | Max amount of players that are able to join the server | 16 | 1-32 |
PORT* | UDP port that the server will expose | 8211 | 1024-65535 |
PUID* | The uid of the user the server should run as | 1000 | !0 |
PGID* | The gid of the group the server should run as | 1000 | !0 |
MULTITHREADING** | Improves performance in multi-threaded CPU environments. It is effective up to a maximum of about 4 threads, and allocating more than this number of threads does not make much sense. | false | true/false |
COMMUNITY | Whether or not the server shows up in the community server browser (USE WITH SERVER_PASSWORD) | false | true/false |
PUBLIC_IP | You can manually specify the global IP address of the network on which the server running. If not specified, it will be detected automatically. If it does not work well, try manual configuration. | x.x.x.x | |
PUBLIC_PORT | You can manually specify the port number of the network on which the server running. If not specified, it will be detected automatically. If it does not work well, try manual configuration. | 1024-65535 | |
SERVER_NAME | A name for your server | "string" | |
SERVER_DESCRIPTION | Your server Description | "string" | |
SERVER_PASSWORD | Secure your community server with a password | "string" | |
ADMIN_PASSWORD | Secure administration access in the server with a password | "string" | |
UPDATE_ON_BOOT** | Update/Install the server when the docker container starts (THIS HAS TO BE ENABLED THE FIRST TIME YOU RUN THE CONTAINER) | true | true/false |
RCON_ENABLED*** | Enable RCON for the Palworld server | true | true/false |
RCON_PORT | RCON port to connect to | 25575 | 1024-65535 |
QUERY_PORT | Query port used to communicate with Steam servers | 27015 | 1024-65535 |
BACKUP_CRON_EXPRESSION | Setting affects frequency of automatic backups. | 0 0 * * * | Needs a Cron-Expression - See Configuring Automatic Backups with Cron |
BACKUP_ENABLED | Enables automatic backups | true | true/false |
DELETE_OLD_BACKUPS | Delete backups after a certain number of days | false | true/false |
OLD_BACKUP_DAYS | How many days to keep backups | 30 | any positive integer |
AUTO_UPDATE_CRON_EXPRESSION | Setting affects frequency of automatic updates. | 0 * * * * | Needs a Cron-Expression - See Configuring Automatic Updates with Cron |
AUTO_UPDATE_ENABLED | Enables automatic updates | false | true/false |
AUTO_UPDATE_WARN_MINUTES | How long to wait to update the server, after the player were informed. | 30 | !0 |
AUTO_REBOOT_CRON_EXPRESSION | Setting affects frequency of automatic updates. | 0 0 * * * | Needs a Cron-Expression - See Configuring Automatic Reboots with Cron |
AUTO_REBOOT_ENABLED | Enables automatic reboots | false | true/false |
AUTO_REBOOT_WARN_MINUTES | How long to wait to reboot the server, after the player were informed. | 5 | !0 |
AUTO_REBOOT_EVEN_IF_PLAYERS_ONLINE | Restart the Server even if there are players online. | false | true/false |
DISCORD_WEBHOOK_URL | Discord webhook url found after creating a webhook on a discord server | https://discord.com/api/webhooks/<webhook_id> | |
DISCORD_CONNECT_TIMEOUT | Discord command initial connection timeout | 30 | !0 |
DISCORD_MAX_TIMEOUT | Discord total hook timeout | 30 | !0 |
DISCORD_PRE_UPDATE_BOOT_MESSAGE | Discord message sent when server begins updating | Server is updating... | "string" |
DISCORD_POST_UPDATE_BOOT_MESSAGE | Discord message sent when server completes updating | Server update complete! | "string" |
DISCORD_PRE_START_MESSAGE | Discord message sent when server begins to start | Server is started! | "string" |
DISCORD_PRE_SHUTDOWN_MESSAGE | Discord message sent when server begins to shutdown | Server is shutting down... | "string" |
DISCORD_POST_SHUTDOWN_MESSAGE | Discord message sent when server has stopped | Server is stopped! | "string" |
Variable | Info | Default Values | Allowed Values |
---|---|---|---|
TZ | Timezone used for time stamping backup server | UTC | See TZ Identifiers |
PLAYERS* | Max amount of players that are able to join the server | 16 | 1-32 |
PORT* | UDP port that the server will expose | 8211 | 1024-65535 |
PUID* | The uid of the user the server should run as | 1000 | !0 |
PGID* | The gid of the group the server should run as | 1000 | !0 |
MULTITHREADING** | Improves performance in multi-threaded CPU environments. It is effective up to a maximum of about 4 threads, and allocating more than this number of threads does not make much sense. | false | true/false |
COMMUNITY | Whether or not the server shows up in the community server browser (USE WITH SERVER_PASSWORD) | false | true/false |
PUBLIC_IP | You can manually specify the global IP address of the network on which the server running. If not specified, it will be detected automatically. If it does not work well, try manual configuration. | x.x.x.x | |
PUBLIC_PORT | You can manually specify the port number of the network on which the server running. If not specified, it will be detected automatically. If it does not work well, try manual configuration. | 1024-65535 | |
SERVER_NAME | A name for your server | "string" | |
SERVER_DESCRIPTION | Your server Description | "string" | |
SERVER_PASSWORD | Secure your community server with a password | "string" | |
ADMIN_PASSWORD | Secure administration access in the server with a password | "string" | |
UPDATE_ON_BOOT** | Update/Install the server when the docker container starts (THIS HAS TO BE ENABLED THE FIRST TIME YOU RUN THE CONTAINER) | true | true/false |
RCON_ENABLED*** | Enable RCON for the Palworld server | true | true/false |
RCON_PORT | RCON port to connect to | 25575 | 1024-65535 |
QUERY_PORT | Query port used to communicate with Steam servers | 27015 | 1024-65535 |
BACKUP_CRON_EXPRESSION | Setting affects frequency of automatic backups. | 0 0 * * * | Needs a Cron-Expression - See Configuring Automatic Backups with Cron |
BACKUP_ENABLED | Enables automatic backups | true | true/false |
DELETE_OLD_BACKUPS | Delete backups after a certain number of days | false | true/false |
OLD_BACKUP_DAYS | How many days to keep backups | 30 | any positive integer |
AUTO_UPDATE_CRON_EXPRESSION | Setting affects frequency of automatic updates. | 0 * * * * | Needs a Cron-Expression - See Configuring Automatic Updates with Cron |
AUTO_UPDATE_ENABLED | Enables automatic updates | false | true/false |
AUTO_UPDATE_WARN_MINUTES | How long to wait to update the server, after the player were informed. | 30 | !0 |
AUTO_REBOOT_CRON_EXPRESSION | Setting affects frequency of automatic updates. | 0 0 * * * | Needs a Cron-Expression - See Configuring Automatic Reboots with Cron |
AUTO_REBOOT_ENABLED | Enables automatic reboots | false | true/false |
AUTO_REBOOT_WARN_MINUTES | How long to wait to reboot the server, after the player were informed. | 5 | !0 |
AUTO_REBOOT_EVEN_IF_PLAYERS_ONLINE | Restart the Server even if there are players online. | false | true/false |
DISCORD_WEBHOOK_URL | Discord webhook url found after creating a webhook on a discord server | https://discord.com/api/webhooks/<webhook_id> | |
DISCORD_CONNECT_TIMEOUT | Discord command initial connection timeout | 30 | !0 |
DISCORD_MAX_TIMEOUT | Discord total hook timeout | 30 | !0 |
DISCORD_PRE_UPDATE_BOOT_MESSAGE | Discord message sent when server begins updating | Server is updating... | "string" |
DISCORD_POST_UPDATE_BOOT_MESSAGE | Discord message sent when server completes updating | Server update complete! | "string" |
DISCORD_PRE_START_MESSAGE | Discord message sent when server begins to start | Server is started! | "string" |
DISCORD_PRE_SHUTDOWN_MESSAGE | Discord message sent when server begins to shutdown | Server is shutting down... | "string" |
DISCORD_POST_SHUTDOWN_MESSAGE | Discord message sent when server has stopped | Server is stopped! | "string" |
*highly recommended to set
** Make sure you know what you are doing when running this option enabled
*** Required for docker stop to save and gracefully close the server
diff --git a/guides/automatic-reboots/index.html b/guides/automatic-reboots/index.html index 81e3dc0bb..64e4f67a4 100644 --- a/guides/automatic-reboots/index.html +++ b/guides/automatic-reboots/index.html @@ -10,7 +10,7 @@ - + diff --git a/guides/automatic-updates/index.html b/guides/automatic-updates/index.html index c7c82e577..b621ee6b5 100644 --- a/guides/automatic-updates/index.html +++ b/guides/automatic-updates/index.html @@ -10,7 +10,7 @@ - + diff --git a/guides/backup/automated-backup/index.html b/guides/backup/automated-backup/index.html index 9742b0a7b..6611618c2 100644 --- a/guides/backup/automated-backup/index.html +++ b/guides/backup/automated-backup/index.html @@ -10,7 +10,7 @@ - + diff --git a/guides/backup/creating-backup/index.html b/guides/backup/creating-backup/index.html index c3044581b..1505bc78f 100644 --- a/guides/backup/creating-backup/index.html +++ b/guides/backup/creating-backup/index.html @@ -10,7 +10,7 @@ - + diff --git a/guides/backup/restoring-backup/index.html b/guides/backup/restoring-backup/index.html index 4c75c0cbd..bde394228 100644 --- a/guides/backup/restoring-backup/index.html +++ b/guides/backup/restoring-backup/index.html @@ -10,7 +10,7 @@ - + diff --git a/guides/discord/discord-webhooks/index.html b/guides/discord/discord-webhooks/index.html index ef2b946bb..58df92eca 100644 --- a/guides/discord/discord-webhooks/index.html +++ b/guides/discord/discord-webhooks/index.html @@ -10,7 +10,7 @@ - + diff --git a/help-translate/index.html b/help-translate/index.html index 41b2f78c8..8d715fbe9 100644 --- a/help-translate/index.html +++ b/help-translate/index.html @@ -10,7 +10,7 @@ - + diff --git a/index.html b/index.html index 338614d6c..571a00788 100644 --- a/index.html +++ b/index.html @@ -10,7 +10,7 @@ - + diff --git a/known-issues/index.html b/known-issues/index.html index 56a00fdf9..1b5f9b856 100644 --- a/known-issues/index.html +++ b/known-issues/index.html @@ -10,7 +10,7 @@ - + diff --git a/search/index.html b/search/index.html index 275edecc9..73f0a4f5f 100644 --- a/search/index.html +++ b/search/index.html @@ -10,7 +10,7 @@ - + diff --git a/versions/index.html b/versions/index.html index dd07639e1..f32ed8b18 100644 --- a/versions/index.html +++ b/versions/index.html @@ -10,7 +10,7 @@ - +