From 9ab5602f9a86d4d07b96cd902e70c04ca88e5f15 Mon Sep 17 00:00:00 2001 From: Thijs van Loef Date: Wed, 7 Feb 2024 21:44:14 +0100 Subject: [PATCH] fix spelling mistakes --- scripts/compile-settings.sh | 32 ++++++++++----------- scripts/files/PalWorldSettings.ini.template | 16 +++++------ 2 files changed, 24 insertions(+), 24 deletions(-) diff --git a/scripts/compile-settings.sh b/scripts/compile-settings.sh index dad3b27e7..4f402ba3c 100755 --- a/scripts/compile-settings.sh +++ b/scripts/compile-settings.sh @@ -12,14 +12,14 @@ export PAL_DAMAGE_RATE_ATTACK=${PAL_DAMAGE_RATE_ATTACK:-1.000000} export PAL_DAMAGE_RATE_DEFENSE=${PAL_DAMAGE_RATE_DEFENSE:-1.000000} export PLAYER_DAMAGE_RATE_ATTACK=${PLAYER_DAMAGE_RATE_ATTACK:-1.000000} export PLAYER_DAMAGE_RATE_DEFENSE=${PLAYER_DAMAGE_RATE_DEFENSE:-1.000000} -export PLAYER_STOMACH_DECREACE_RATE=${PLAYER_STOMACH_DECREACE_RATE:-1.000000} -export PLAYER_STAMINA_DECREACE_RATE=${PLAYER_STAMINA_DECREACE_RATE:-1.000000} -export PLAYER_AUTO_HPREGENE_RATE=${PLAYER_AUTO_HPREGENE_RATE:-1.000000} -export PLAYER_AUTO_HP_REGENE_RATE_IN_SLEEP=${PLAYER_AUTO_HP_REGENE_RATE_IN_SLEEP:-1.000000} -export PAL_STOMACH_DECREACE_RATE=${PAL_STOMACH_DECREACE_RATE:-1.000000} -export PAL_STAMINA_DECREACE_RATE=${PAL_STAMINA_DECREACE_RATE:-1.000000} -export PAL_AUTO_HPREGENE_RATE=${PAL_AUTO_HPREGENE_RATE:-1.000000} -export PAL_AUTO_HP_REGENE_RATE_IN_SLEEP=${PAL_AUTO_HP_REGENE_RATE_IN_SLEEP:-1.000000} +export PLAYER_STOMACH_DECREASE_RATE=${PLAYER_STOMACH_DECREASE_RATE:-1.000000} +export PLAYER_STAMINA_DECREASE_RATE=${PLAYER_STAMINA_DECREASE_RATE:-1.000000} +export PLAYER_AUTO_HP_REGEN_RATE=${PLAYER_AUTO_HP_REGEN_RATE:-1.000000} +export PLAYER_AUTO_HP_REGEN_RATE_IN_SLEEP=${PLAYER_AUTO_HP_REGEN_RATE_IN_SLEEP:-1.000000} +export PAL_STOMACH_DECREASE_RATE=${PAL_STOMACH_DECREASE_RATE:-1.000000} +export PAL_STAMINA_DECREASE_RATE=${PAL_STAMINA_DECREASE_RATE:-1.000000} +export PAL_AUTO_HP_REGEN_RATE=${PAL_AUTO_HP_REGEN_RATE:-1.000000} +export PAL_AUTO_HP_REGEN_RATE_IN_SLEEP=${PAL_AUTO_HP_REGEN_RATE_IN_SLEEP:-1.000000} export BUILD_OBJECT_DAMAGE_RATE=${BUILD_OBJECT_DAMAGE_RATE:-1.000000} export BUILD_OBJECT_DETERIORATION_DAMAGE_RATE=${BUILD_OBJECT_DETERIORATION_DAMAGE_RATE:-1.000000} export COLLECTION_DROP_RATE=${COLLECTION_DROP_RATE:-1.000000} @@ -78,14 +78,14 @@ PAL_DAMAGE_RATE_ATTACK = $PAL_DAMAGE_RATE_ATTACK PAL_DAMAGE_RATE_DEFENSE = $PAL_DAMAGE_RATE_DEFENSE PLAYER_DAMAGE_RATE_ATTACK = $PLAYER_DAMAGE_RATE_ATTACK PLAYER_DAMAGE_RATE_DEFENSE = $PLAYER_DAMAGE_RATE_DEFENSE -PLAYER_STOMACH_DECREACE_RATE = $PLAYER_STOMACH_DECREACE_RATE -PLAYER_STAMINA_DECREACE_RATE = $PLAYER_STAMINA_DECREACE_RATE -PLAYER_AUTO_HPREGENE_RATE = $PLAYER_AUTO_HPREGENE_RATE -PLAYER_AUTO_HP_REGENE_RATE_IN_SLEEP = $PLAYER_AUTO_HP_REGENE_RATE_IN_SLEEP -PAL_STOMACH_DECREACE_RATE = $PAL_STOMACH_DECREACE_RATE -PAL_STAMINA_DECREACE_RATE = $PAL_STAMINA_DECREACE_RATE -PAL_AUTO_HPREGENE_RATE = $PAL_AUTO_HPREGENE_RATE -PAL_AUTO_HP_REGENE_RATE_IN_SLEEP = $PAL_AUTO_HP_REGENE_RATE_IN_SLEEP +PLAYER_STOMACH_DECREASE_RATE = $PLAYER_STOMACH_DECREASE_RATE +PLAYER_STAMINA_DECREASE_RATE = $PLAYER_STAMINA_DECREASE_RATE +PLAYER_AUTO_HP_REGEN_RATE = $PLAYER_AUTO_HP_REGEN_RATE +PLAYER_AUTO_HP_REGEN_RATE_IN_SLEEP = $PLAYER_AUTO_HP_REGEN_RATE_IN_SLEEP +PAL_STOMACH_DECREASE_RATE = $PAL_STOMACH_DECREASE_RATE +PAL_STAMINA_DECREASE_RATE = $PAL_STAMINA_DECREASE_RATE +PAL_AUTO_HPREGEN_RATE = $PAL_AUTO_HP_REGEN_RATE +PAL_AUTO_HP_REGEN_RATE_IN_SLEEP = $PAL_AUTO_HP_REGEN_RATE_IN_SLEEP BUILD_OBJECT_DAMAGE_RATE = $BUILD_OBJECT_DAMAGE_RATE BUILD_OBJECT_DETERIORATION_DAMAGE_RATE = $BUILD_OBJECT_DETERIORATION_DAMAGE_RATE COLLECTION_DROP_RATE = $COLLECTION_DROP_RATE diff --git a/scripts/files/PalWorldSettings.ini.template b/scripts/files/PalWorldSettings.ini.template index 6aff90253..55ecbe640 100644 --- a/scripts/files/PalWorldSettings.ini.template +++ b/scripts/files/PalWorldSettings.ini.template @@ -9,14 +9,14 @@ PalDamageRateAttack=$PAL_DAMAGE_RATE_ATTACK, PalDamageRateDefense=$PAL_DAMAGE_RATE_DEFENSE, PlayerDamageRateAttack=$PLAYER_DAMAGE_RATE_ATTACK, PlayerDamageRateDefense=$PLAYER_DAMAGE_RATE_DEFENSE, -PlayerStomachDecreaceRate=$PLAYER_STOMACH_DECREACE_RATE, -PlayerStaminaDecreaceRate=$PLAYER_STAMINA_DECREACE_RATE, -PlayerAutoHPRegeneRate=$PLAYER_AUTO_HPREGENE_RATE, -PlayerAutoHpRegeneRateInSleep=$PLAYER_AUTO_HP_REGENE_RATE_IN_SLEEP, -PalStomachDecreaceRate=$PAL_STOMACH_DECREACE_RATE, -PalStaminaDecreaceRate=$PAL_STAMINA_DECREACE_RATE, -PalAutoHPRegeneRate=$PAL_AUTO_HPREGENE_RATE, -PalAutoHpRegeneRateInSleep=$PAL_AUTO_HP_REGENE_RATE_IN_SLEEP, +PlayerStomachDecreaceRate=$PLAYER_STOMACH_DECREASE_RATE, +PlayerStaminaDecreaceRate=$PLAYER_STAMINA_DECREASE_RATE, +PlayerAutoHPRegeneRate=$PLAYER_AUTO_HP_REGEN_RATE, +PlayerAutoHpRegeneRateInSleep=$PLAYER_AUTO_HP_REGEN_RATE_IN_SLEEP, +PalStomachDecreaceRate=$PAL_STOMACH_DECREASE_RATE, +PalStaminaDecreaceRate=$PAL_STAMINA_DECREASE_RATE, +PalAutoHPRegeneRate=$PAL_AUTO_HP_REGEN_RATE, +PalAutoHpRegeneRateInSleep=$PAL_AUTO_HP_REGEN_RATE_IN_SLEEP, BuildObjectDamageRate=$BUILD_OBJECT_DAMAGE_RATE, BuildObjectDeteriorationDamageRate=$BUILD_OBJECT_DETERIORATION_DAMAGE_RATE, CollectionDropRate=$COLLECTION_DROP_RATE,