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rehumanize.project.gmx
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<assets>
<Configs name="configs">
<Config>Configs\Default</Config>
</Configs>
<NewExtensions/>
<sounds name="sound">
<sound>sound\sound0</sound>
</sounds>
<sprites name="sprites">
<sprite>sprites\box</sprite>
<sprite>sprites\spr_wordbox</sprite>
<sprite>sprites\spr_npc</sprite>
<sprite>sprites\spr_player</sprite>
<sprite>sprites\spr_msgbox</sprite>
<sprite>sprites\spr_tablet</sprite>
<sprite>sprites\spr_ctext1</sprite>
<sprite>sprites\spr_kidtext</sprite>
<sprites name="demons">
<sprite>sprites\spr_vulture</sprite>
<sprite>sprites\spr_human</sprite>
<sprite>sprites\spr_human2</sprite>
<sprite>sprites\spr_human3</sprite>
<sprite>sprites\spr_snake</sprite>
<sprite>sprites\spr_goose</sprite>
<sprite>sprites\spr_turtle</sprite>
<sprite>sprites\spr_monkey</sprite>
<sprite>sprites\spr_chipmunk</sprite>
<sprite>sprites\spr_peacock</sprite>
<sprite>sprites\spr_demons</sprite>
</sprites>
<sprite>sprites\spr_ctext2</sprite>
<sprite>sprites\spr_kid1</sprite>
<sprite>sprites\spr_rkid</sprite>
<sprite>sprites\spr_scribbles</sprite>
<sprite>sprites\spr_ddemons</sprite>
</sprites>
<backgrounds name="background">
<background>background\background0</background>
<backgrounds name="conflictBgs">
<background>background\cbg1</background>
</backgrounds>
<background>background\bg_market</background>
<background>background\bg_neigh</background>
<background>background\bg_farm</background>
<background>background\bg_court</background>
<background>background\bg_park</background>
<background>background\bg_commctr</background>
<background>background\bg_trinity</background>
</backgrounds>
<paths name="paths"/>
<scripts name="scripts">
<script>scripts\Key.gml</script>
<script>scripts\Msg.gml</script>
<script>scripts\Cmsg1.gml</script>
<script>scripts\Cmsg2.gml</script>
<script>scripts\genWord.gml</script>
<script>scripts\CtargetMap.gml</script>
<script>scripts\Ctarget1.gml</script>
<script>scripts\Ctarget2.gml</script>
<script>scripts\startBattle.gml</script>
<script>scripts\endBattle.gml</script>
<script>scripts\rkidMsg.gml</script>
</scripts>
<fonts name="fonts">
<font>fonts\font0</font>
</fonts>
<objects name="objects">
<object>objects\collider</object>
<object>objects\kidObj</object>
<object>objects\rkidObj</object>
<object>objects\roomRightEdge</object>
<object>objects\roomLeftEdge</object>
<object>objects\rehumanizeObj</object>
<object>objects\scribbleObj</object>
<object>objects\obj_player</object>
<objects name="npc">
<object>objects\npc</object>
<object>objects\battle1Obj</object>
<object>objects\battle2Obj</object>
<object>objects\battle3Obj</object>
<object>objects\battle4Obj</object>
</objects>
<objects name="messageboxes">
<object>objects\msg_template</object>
<object>objects\rkidmsgObj</object>
<object>objects\cmsg1Obj</object>
<object>objects\cmsg2Obj</object>
<object>objects\cmsg</object>
</objects>
<objects name="conflictObjs">
<object>objects\demonObj</object>
<object>objects\humanObj</object>
<object>objects\human1Obj</object>
<object>objects\human2Obj</object>
<object>objects\humanKidObj</object>
<object>objects\tabletObj</object>
<object>objects\wordboxObj</object>
<object>objects\conflicMgrObjx</object>
<object>objects\cMgr1</object>
<object>objects\cMgr2</object>
<object>objects\cMgr3</object>
<object>objects\cMgr4</object>
<object>objects\wordObj</object>
<object>objects\vultureObj</object>
<object>objects\chipmunkObj</object>
<object>objects\peacockObj</object>
<object>objects\ddemonObj</object>
<object>objects\snakeObj</object>
<object>objects\turtleObj</object>
<object>objects\gooseObj</object>
</objects>
</objects>
<rooms name="rooms">
<room>rooms\rm_intro</room>
<room>rooms\rm_end</room>
<rooms name="conflicts">
<room>rooms\rm_conflictx</room>
<room>rooms\rm_c1</room>
<room>rooms\rm_c2</room>
<room>rooms\rm_c3</room>
<room>rooms\rm_c4</room>
</rooms>
<rooms name="world">
<room>rooms\rm_trinity</room>
<room>rooms\rm_market</room>
<room>rooms\rm_neigh</room>
<room>rooms\rm_farm</room>
<room>rooms\rm_court</room>
<room>rooms\rm_park</room>
<room>rooms\rm_commctr</room>
</rooms>
</rooms>
<help>
<rtf>help.rtf</rtf>
</help>
<TutorialState>
<IsTutorial>0</IsTutorial>
<TutorialName></TutorialName>
<TutorialPage>0</TutorialPage>
</TutorialState>
</assets>