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EGL_ANGLE_direct3d_display.txt
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EGL_ANGLE_direct3d_display.txt
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Name
ANGLE_direct3d_display
Name Strings
EGL_ANGLE_direct3d_display
Contributors
Nicolas Capens
Shannon Woods
Contacts
Shannon Woods, Google Inc. (shannonwoods 'at' chromium.org)
Status
In progress
Version
Version 1, May 15, 2013
Number
EGL Extension #??
Dependencies
This extension is written against the wording of the EGL 1.4
Specification.
Overview
This extension allows for specifying the behavior of the renderer backing the display.
New Types
None
New Procedures and Functions
None
New Tokens
EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE (EGLNativeDisplayType)-2
EGL_D3D11_ONLY_DISPLAY_ANGLE (EGLNativeDisplayType)-3
Additions to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
Add before the last sentence of the first paragraph of section 3.2,
"Initialization":
"If <display_id> is EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE, the display returned
will be backed by a Direct3D 11 renderer if one is available, or by a
Direct3D 9 renderer otherwise. If <display_id> is EGL_D3D11_ONLY_DISPLAY_ANGLE,
the display returned will be backed by a Direct3D 11 renderer if one is
available, or will return NULL otherwise."
Issues
Revision History
Version 1, 2013/05/15 - First draft.